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author | Brian <brian@yutani.localnet.net> | 2007-03-06 10:07:59 -0700 |
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committer | Brian <brian@yutani.localnet.net> | 2007-03-06 10:07:59 -0700 |
commit | a510bc3ee1a696da120c09ee4ec33dc033f671ac (patch) | |
tree | c4c594f5f39f060f507dc13fc5e9383956bce909 /src/mesa/drivers/svga | |
parent | 593802c0b0f451299ac2598c6de61e884fb44830 (diff) |
Fix/improve framebuffer object reference counting.
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions
to be sure reference counting is done correctly. Additional assertions are
done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as
that's more accurate.
Diffstat (limited to 'src/mesa/drivers/svga')
-rw-r--r-- | src/mesa/drivers/svga/svgamesa.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c index 0dd9a144fe..d138587569 100644 --- a/src/mesa/drivers/svga/svgamesa.c +++ b/src/mesa/drivers/svga/svgamesa.c @@ -433,7 +433,6 @@ void SVGAMesaDestroyContext( SVGAMesaContext ctx ) if (ctx) { _mesa_destroy_visual( ctx->gl_vis ); _mesa_destroy_context( ctx->gl_ctx ); - _mesa_destroy_framebuffer( ctx->gl_buffer ); free( ctx ); if (ctx==SVGAMesa) { SVGAMesa = NULL; |