diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-05-04 20:11:35 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-05-04 20:11:35 +0000 |
commit | e4b2356c07d31fbeeabb13b2fb47db703b473080 (patch) | |
tree | d8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/drivers/svga | |
parent | ebef61f5c0950572f9c6a81b08f447957461675c (diff) |
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/drivers/svga')
-rw-r--r-- | src/mesa/drivers/svga/svgamesa8.c | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/mesa/drivers/svga/svgamesa8.c b/src/mesa/drivers/svga/svgamesa8.c index 29fd4070b3..fd880ef85a 100644 --- a/src/mesa/drivers/svga/svgamesa8.c +++ b/src/mesa/drivers/svga/svgamesa8.c @@ -1,4 +1,4 @@ -/* $Id: svgamesa8.c,v 1.8 2001/02/06 00:03:48 brianp Exp $ */ +/* $Id: svgamesa8.c,v 1.9 2005/05/04 20:11:39 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -98,7 +98,8 @@ void __clear8( GLcontext *ctx, GLbitfield mask, GLboolean all, _swrast_Clear( ctx, mask, all, x, y, width, height ); } -void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, +void __write_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ) { int i; @@ -109,7 +110,8 @@ void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, } } -void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, +void __write_ci8_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ) { int i; @@ -121,8 +123,8 @@ void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, } } -void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, - GLint x, GLint y, +void __write_mono_ci_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ) { int i; @@ -133,7 +135,7 @@ void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, } } -void __read_ci32_span8( const GLcontext *ctx, +void __read_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, GLuint index[]) { int i; @@ -142,7 +144,7 @@ void __read_ci32_span8( const GLcontext *ctx, } } -void __write_ci32_pixels8( const GLcontext *ctx, +void __write_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ) { @@ -155,8 +157,8 @@ void __write_ci32_pixels8( const GLcontext *ctx, } -void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], +void __write_mono_ci_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ) { int i; @@ -167,7 +169,7 @@ void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, } } -void __read_ci32_pixels8( const GLcontext *ctx, +void __read_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], GLuint index[], const GLubyte mask[] ) { |