diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:02:01 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:24 -0400 |
commit | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (patch) | |
tree | 798b14d851b87df251206b0896a91e99b5ae0127 /src/mesa/drivers/windows/gldirect/dx8 | |
parent | d3491e775fb07f891463b2185d74bbad62f3ed24 (diff) |
Drop GLframebuffer typedef and just use struct gl_framebuffer
Diffstat (limited to 'src/mesa/drivers/windows/gldirect/dx8')
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c index 7eeb9db2d1..e2793ba557 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c @@ -238,7 +238,7 @@ static GLboolean gld_set_draw_buffer_DX8( static void gld_set_read_buffer_DX8( GLcontext *ctx, - GLframebuffer *buffer, + struct gl_framebuffer *buffer, GLenum mode) { /* separate read buffer not supported */ @@ -343,7 +343,7 @@ void gld_Clear_DX8( // Mesa 5: Parameter change static void gld_buffer_size_DX8( // GLcontext *ctx, - GLframebuffer *fb, + struct gl_framebuffer *fb, GLuint *width, GLuint *height) { @@ -1038,7 +1038,7 @@ extern BOOL dglWglResizeBuffers(GLcontext *ctx, BOOL bDefaultDriver); // Mesa 5: Parameter change void gldResizeBuffers_DX8( // GLcontext *ctx) - GLframebuffer *fb) + struct gl_framebuffer *fb) { GET_CURRENT_CONTEXT(ctx); dglWglResizeBuffers(ctx, TRUE); diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h b/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h index 7efec7cae8..2446d90636 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_dx8.h @@ -260,7 +260,7 @@ void gldEnableExtensions_DX8(GLcontext *ctx); void gldInstallPipeline_DX8(GLcontext *ctx); void gldSetupDriverPointers_DX8(GLcontext *ctx); //void gldResizeBuffers_DX8(GLcontext *ctx); -void gldResizeBuffers_DX8(GLframebuffer *fb); +void gldResizeBuffers_DX8(struct gl_framebuffer *fb); // Texture functions |