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authorBrian Paul <brian.paul@tungstengraphics.com>2002-10-04 19:10:06 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-10-04 19:10:06 +0000
commitfc80ad6e62fb2b53d53756593099330477a44c52 (patch)
tree0b47f3ee84d613dfa2264d6f23e5c2a60cecc9ba /src/mesa/drivers/windows/wmesa_stereo.c
parentf782b8189e718974a40d72ac4f6b8d213ca99e1e (diff)
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
Diffstat (limited to 'src/mesa/drivers/windows/wmesa_stereo.c')
-rw-r--r--src/mesa/drivers/windows/wmesa_stereo.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/drivers/windows/wmesa_stereo.c b/src/mesa/drivers/windows/wmesa_stereo.c
index fea0dc4229..1781b0e439 100644
--- a/src/mesa/drivers/windows/wmesa_stereo.c
+++ b/src/mesa/drivers/windows/wmesa_stereo.c
@@ -153,10 +153,14 @@ static void clear_index(GLcontext* ctx, GLuint index)
/*
* Set the color used to clear the color buffer.
*/
-static void clear_color( GLcontext* ctx, const GLchan color[4] )
+static void clear_color( GLcontext* ctx, const GLfloat color[4] )
{
STARTPROFILE
- Current->clearpixel = RGB(color[0], color[1], color[2]);
+ GLubyte col[4];
+ CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]);
+ Current->clearpixel = RGB(col[0], col[1], col[2]);
ENDPROFILE(clear_color)
}