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authorBrian Paul <brian.paul@tungstengraphics.com>2000-09-28 22:44:30 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-09-28 22:44:30 +0000
commiteb6c6439ae23e47b79b72f3737b6d0d14e1f9f26 (patch)
tree186e670bf1fac283352770d96e27576ff1c8d074 /src/mesa/drivers/windows
parent37a6211795cfd0a4431bdb7c676acf54f29df994 (diff)
removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled instead
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r--src/mesa/drivers/windows/wmesa.c8
-rw-r--r--src/mesa/drivers/windows/wmesa_stereo.c34
2 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c
index b372469288..6b2b02bc35 100644
--- a/src/mesa/drivers/windows/wmesa.c
+++ b/src/mesa/drivers/windows/wmesa.c
@@ -1,4 +1,4 @@
-/* $Id: wmesa.c,v 1.8 2000/09/26 20:54:13 brianp Exp $ */
+/* $Id: wmesa.c,v 1.9 2000/09/28 22:44:32 brianp Exp $ */
/*
* Windows (Win32) device driver for Mesa 3.4
@@ -651,7 +651,7 @@ extern points_func choose_points_function( GLcontext* ctx )
{
STARTPROFILE
if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->RasterMask==0
- && !ctx->Texture.Enabled && ctx->Visual->RGBAflag) {
+ && !ctx->Texture.ReallyEnabled && ctx->Visual->RGBAflag) {
ENDPROFILE(choose_points_function)
return fast_rgb_points;
}
@@ -709,7 +709,7 @@ static line_func choose_line_function( GLcontext* ctx )
STARTPROFILE
if (ctx->Line.Width==1.0 && !ctx->Line.SmoothFlag && !ctx->Line.StippleFlag
&& ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0
- && !ctx->Texture.Enabled && Current->rgb_flag) {
+ && !ctx->Texture.ReallyEnabled && Current->rgb_flag) {
ENDPROFILE(choose_line_function)
return fast_flat_rgb_line;
}
@@ -2851,7 +2851,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx )
int depth = wmesa->cColorBits;
if (ctx->Polygon.SmoothFlag) return NULL;
- if (ctx->Texture.Enabled) return NULL;
+ if (ctx->Texture.ReallyEnabled) return NULL;
if (!wmesa->db_flag) return NULL;
/*if (wmesa->xm_buffer->buffer==XIMAGE)*/ {
if ( ctx->Light.ShadeModel==GL_SMOOTH
diff --git a/src/mesa/drivers/windows/wmesa_stereo.c b/src/mesa/drivers/windows/wmesa_stereo.c
index 3408fe943c..70251ae877 100644
--- a/src/mesa/drivers/windows/wmesa_stereo.c
+++ b/src/mesa/drivers/windows/wmesa_stereo.c
@@ -420,7 +420,7 @@ extern points_func choose_points_function( GLcontext* ctx )
{
STARTPROFILE
if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->RasterMask==0
- && !ctx->Texture.Enabled && ctx->Visual->RGBAflag) {
+ && !ctx->Texture.ReallyEnabled && ctx->Visual->RGBAflag) {
ENDPROFILE(choose_points_function)
return fast_rgb_points;
}
@@ -478,7 +478,7 @@ static line_func choose_line_function( GLcontext* ctx )
STARTPROFILE
if (ctx->Line.Width==1.0 && !ctx->Line.SmoothFlag && !ctx->Line.StippleFlag
&& ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0
- && !ctx->Texture.Enabled && Current->rgb_flag) {
+ && !ctx->Texture.ReallyEnabled && Current->rgb_flag) {
ENDPROFILE(choose_line_function)
return fast_flat_rgb_line;
}
@@ -589,7 +589,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx )
{
if (ctx->Polygon.SmoothFlag) return NULL;
if (ctx->Polygon.StippleFlag) return NULL;
- if (ctx->Texture.Enabled) return NULL;
+ if (ctx->Texture.ReallyEnabled) return NULL;
if (ctx->RasterMask==DEPTH_BIT
&& ctx->Depth.Func==GL_LESS
@@ -657,15 +657,15 @@ static void fast_flat_rgb_polygon( GLcontext* ctx, GLuint n, GLuint vlist[], GLu
/* Return pointer to accerated polygon function */
static polygon_func choose_polygon_function( GLcontext* ctx )
{
- STARTPROFILE
+ STARTPROFILE
if (!ctx->Polygon.SmoothFlag && !ctx->Polygon.StippleFlag
&& ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0
- && !ctx->Texture.Enabled && Current->rgb_flag==GL_TRUE) {
- ENDPROFILE(choose_polygon_function)
+ && !ctx->Texture.ReallyEnabled && Current->rgb_flag==GL_TRUE) {
+ ENDPROFILE(choose_polygon_function)
return fast_flat_rgb_polygon;
}
else {
- ENDPROFILE(choose_polygon_function)
+ ENDPROFILE(choose_polygon_function)
return NULL;
}
}
@@ -679,18 +679,18 @@ static polygon_func choose_polygon_function( GLcontext* ctx )
/* Write a horizontal span of color-index pixels with a boolean mask. */
static void write_index_span( GLcontext* ctx,
- GLuint n, GLint x, GLint y,
- const GLuint index[],
+ GLuint n, GLint x, GLint y,
+ const GLuint index[],
const GLubyte mask[] )
{
- STARTPROFILE
- GLuint i;
- char *Mem=Current->ScreenMem+y*Current->ScanWidth+x;
- assert(Current->rgb_flag==GL_FALSE);
- for (i=0; i<n; i++)
- if (mask[i])
- Mem[i]=index[i];
- ENDPROFILE(write_index_span)
+ STARTPROFILE
+ GLuint i;
+ char *Mem=Current->ScreenMem+y*Current->ScanWidth+x;
+ assert(Current->rgb_flag==GL_FALSE);
+ for (i=0; i<n; i++)
+ if (mask[i])
+ Mem[i]=index[i];
+ ENDPROFILE(write_index_span)
}