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authorBrian Paul <brian.paul@tungstengraphics.com>2002-11-14 03:48:03 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-11-14 03:48:03 +0000
commit22a47c5251ee7b91dc8f7f4f7dbeb3ad5a117b70 (patch)
tree932537a4b6ba815fbd2189b706594f82c89a5148 /src/mesa/drivers
parent483982458717a285e18ff86b3a69250c7f507948 (diff)
Overhaul of line drawing template code. Make better use of sw_span mechanism.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c217
-rw-r--r--src/mesa/drivers/x11/xm_line.c254
2 files changed, 111 insertions, 360 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 2699890186..09d52073ed 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1,8 +1,8 @@
-/* $Id: osmesa.c,v 1.97 2002/11/13 16:57:44 brianp Exp $ */
+/* $Id: osmesa.c,v 1.98 2002/11/14 03:48:03 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 5.0
+ * Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -393,14 +393,12 @@ do { \
/*
* Draw a flat-shaded, RGB line into an osmesa buffer.
*/
-static void
-flat_rgba_line( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 )
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
+#define NAME flat_rgba_line
+#define CLIP_HACK 1
+#define SETUP_CODE \
+ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
const GLchan *color = vert1->color;
-#define INTERP_XY 1
-#define CLIP_HACK 1
#define PLOT(X, Y) \
do { \
GLchan *p = PIXELADDR4(X, Y); \
@@ -412,22 +410,20 @@ do { \
#else
#include "swrast/s_linetemp.h"
#endif
-}
+
/*
* Draw a flat-shaded, Z-less, RGB line into an osmesa buffer.
*/
-static void
-flat_rgba_z_line(GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1)
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- const GLchan *color = vert1->color;
-
-#define INTERP_XY 1
+#define NAME flat_rgba_z_line
+#define CLIP_HACK 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define CLIP_HACK 1
+#define SETUP_CODE \
+ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
+ const GLchan *color = vert1->color;
+
#define PLOT(X, Y) \
do { \
if (Z < *zPtr) { \
@@ -438,167 +434,13 @@ do { \
} \
} while (0)
-
#ifdef WIN32
#include "..\swrast\s_linetemp.h"
#else
#include "swrast/s_linetemp.h"
#endif
-}
-/*
- * Draw a flat-shaded, alpha-blended, RGB line into an osmesa buffer.
- * XXX update for GLchan
- */
-static void
-flat_blend_rgba_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- const GLint rshift = osmesa->rshift;
- const GLint gshift = osmesa->gshift;
- const GLint bshift = osmesa->bshift;
- const GLint avalue = vert0->color[3];
- const GLint msavalue = CHAN_MAX - avalue;
- const GLint rvalue = vert1->color[0]*avalue;
- const GLint gvalue = vert1->color[1]*avalue;
- const GLint bvalue = vert1->color[2]*avalue;
-
-#define INTERP_XY 1
-#define CLIP_HACK 1
-#define PLOT(X,Y) \
- { GLuint *ptr4 = (GLuint *) PIXELADDR4(X, Y); \
- GLuint pixel = 0; \
- pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);\
- pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);\
- pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);\
- *ptr4 = pixel; \
- }
-
-#if 0 /* XXX use this in the future */
-#define PLOT(X,Y) \
- { \
- GLchan *pixel = (GLchan *) PIXELADDR4(X, Y); \
- pixel[rInd] = (pixel[rInd] * msavalue + rvalue) >> CHAN_BITS; \
- pixel[gInd] = (pixel[gInd] * msavalue + gvalue) >> CHAN_BITS; \
- pixel[bInd] = (pixel[bInd] * msavalue + bvalue) >> CHAN_BITS; \
- pixel[aInd] = (pixel[aInd] * msavalue + avalue) >> CHAN_BITS; \
- }
-#endif
-
-#ifdef WIN32
-#include "..\swrast\s_linetemp.h"
-#else
-#include "swrast/s_linetemp.h"
-#endif
-}
-
-
-/*
- * Draw a flat-shaded, Z-less, alpha-blended, RGB line into an osmesa buffer.
- * But don't write to Z buffer.
- * XXX update for GLchan
- */
-static void
-flat_blend_rgba_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- const GLint rshift = osmesa->rshift;
- const GLint gshift = osmesa->gshift;
- const GLint bshift = osmesa->bshift;
- const GLint avalue = vert0->color[3];
- const GLint msavalue = 256 - avalue;
- const GLint rvalue = vert1->color[0]*avalue;
- const GLint gvalue = vert1->color[1]*avalue;
- const GLint bvalue = vert1->color[2]*avalue;
-
-#define INTERP_XY 1
-#define INTERP_Z 1
-#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define CLIP_HACK 1
-#define PLOT(X,Y) \
- if (Z < *zPtr) { \
- GLuint *ptr4 = (GLuint *) PIXELADDR4(X, Y); \
- GLuint pixel = 0; \
- pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift); \
- pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift); \
- pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift); \
- *ptr4 = pixel; \
- }
-
-#if 0 /* XXX use this in the future */
-#define PLOT(X,Y) \
- if (Z < *zPtr) { \
- GLchan *pixel = (GLchan *) PIXELADDR4(X, Y); \
- pixel[rInd] = (pixel[rInd] * msavalue + rvalue) >> CHAN_BITS; \
- pixel[gInd] = (pixel[gInd] * msavalue + gvalue) >> CHAN_BITS; \
- pixel[bInd] = (pixel[bInd] * msavalue + bvalue) >> CHAN_BITS; \
- pixel[aInd] = (pixel[aInd] * msavalue + avalue) >> CHAN_BITS; \
- }
-#endif
-
-#ifdef WIN32
-#include "..\swrast\s_linetemp.h"
-#else
-#include "swrast/s_linetemp.h"
-#endif
-}
-
-
-/*
- * Draw a flat-shaded, Z-less, alpha-blended, RGB line into an osmesa buffer.
- * XXX update for GLchan
- */
-static void
-flat_blend_rgba_z_line_write( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- const GLint rshift = osmesa->rshift;
- const GLint gshift = osmesa->gshift;
- const GLint bshift = osmesa->bshift;
- const GLint avalue = vert0->color[3];
- const GLint msavalue = 256 - avalue;
- const GLint rvalue = vert1->color[0]*avalue;
- const GLint gvalue = vert1->color[1]*avalue;
- const GLint bvalue = vert1->color[2]*avalue;
-
-#define INTERP_XY 1
-#define INTERP_Z 1
-#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define CLIP_HACK 1
-#define PLOT(X,Y) \
- if (Z < *zPtr) { \
- GLuint *ptr4 = (GLuint *) PIXELADDR4(X, Y); \
- GLuint pixel = 0; \
- pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift); \
- pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift); \
- pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift); \
- *ptr4 = pixel; \
- *zPtr = Z; \
- }
-
-#if 0 /* XXX use this in the future */
-#define PLOT(X,Y) \
- if (Z < *zPtr) { \
- GLchan *pixel = (GLchan *) PIXELADDR4(X, Y); \
- pixel[rInd] = (pixel[rInd] * msavalue + rvalue) >> CHAN_BITS; \
- pixel[gInd] = (pixel[gInd] * msavalue + gvalue) >> CHAN_BITS; \
- pixel[bInd] = (pixel[bInd] * msavalue + bvalue) >> CHAN_BITS; \
- pixel[aInd] = (pixel[aInd] * msavalue + avalue) >> CHAN_BITS; \
- *zPtr = Z; \
- }
-#endif
-
-#ifdef WIN32
-#include "..\swrast\s_linetemp.h"
-#else
-#include "swrast/s_linetemp.h"
-#endif
-}
-
/*
* Analyze context state to see if we can provide a fast line drawing
@@ -633,39 +475,6 @@ osmesa_choose_line_function( GLcontext *ctx )
return (swrast_line_func) flat_rgba_line;
}
- if (swrast->_RasterMask==(DEPTH_BIT|BLEND_BIT)
- && ctx->Depth.Func==GL_LESS
- && ctx->Depth.Mask==GL_TRUE
- && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS
- && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA
- && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA
- && ctx->Color.BlendSrcA==GL_SRC_ALPHA
- && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA
- && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) {
- return (swrast_line_func) flat_blend_rgba_z_line_write;
- }
-
- if (swrast->_RasterMask==(DEPTH_BIT|BLEND_BIT)
- && ctx->Depth.Func==GL_LESS
- && ctx->Depth.Mask==GL_FALSE
- && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS
- && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA
- && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA
- && ctx->Color.BlendSrcA==GL_SRC_ALPHA
- && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA
- && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) {
- return (swrast_line_func) flat_blend_rgba_z_line;
- }
-
- if (swrast->_RasterMask==BLEND_BIT
- && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA
- && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA
- && ctx->Color.BlendSrcA==GL_SRC_ALPHA
- && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA
- && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) {
- return (swrast_line_func) flat_blend_rgba_line;
- }
-
return (swrast_line_func) NULL;
}
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c
index 989969d024..55cc5c7790 100644
--- a/src/mesa/drivers/x11/xm_line.c
+++ b/src/mesa/drivers/x11/xm_line.c
@@ -1,10 +1,10 @@
-/* $Id: xm_line.c,v 1.20 2002/06/15 03:03:10 brianp Exp $ */
+/* $Id: xm_line.c,v 1.21 2002/11/14 03:48:03 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -123,73 +123,60 @@ void xmesa_choose_point( GLcontext *ctx )
/*
* Draw a flat-shaded, PF_TRUECOLOR line into an XImage.
*/
-static void flat_TRUECOLOR_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
- XMesaImage *img = xmesa->xm_buffer->backimage;
- unsigned long pixel;
+#define NAME flat_TRUECOLOR_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
+ XMesaImage *img = xmesa->xm_buffer->backimage; \
+ unsigned long pixel; \
PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
-
-#define INTERP_XY 1
#define CLIP_HACK 1
#define PLOT(X,Y) XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel );
-
#include "swrast/s_linetemp.h"
-}
/*
* Draw a flat-shaded, PF_8A8B8G8R line into an XImage.
*/
-static void flat_8A8B8G8R_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_8A8B8G8R_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_8R8G8B line into an XImage.
*/
-static void flat_8R8G8B_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_8R8G8B_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_8R8G8B24 line into an XImage.
*/
-static void flat_8R8G8B24_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+#define NAME flat_8R8G8B24_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
const GLubyte *color = vert1->color;
-
#define PIXEL_TYPE bgr_t
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y)
@@ -199,130 +186,109 @@ static void flat_8R8G8B24_line( GLcontext *ctx,
pixelPtr->g = color[GCOMP]; \
pixelPtr->b = color[BCOMP]; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_5R6G5B line into an XImage.
*/
-static void flat_5R6G5B_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_5R6G5B_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_DITHER_5R6G5B line into an XImage.
*/
-static void flat_DITHER_5R6G5B_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+#define NAME flat_DITHER_5R6G5B_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
const GLubyte *color = vert1->color;
-
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] );
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_DITHER 8-bit line into an XImage.
*/
-static void flat_DITHER8_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
- GLint r = color[0], g = color[1], b = color[2];
+#define NAME flat_DITHER8_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
+ GLint r = color[0], g = color[1], b = color[2]; \
DITHER_SETUP;
-
-#define INTERP_XY 1
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b);
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_LOOKUP 8-bit line into an XImage.
*/
-static void flat_LOOKUP8_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
- GLubyte pixel;
- LOOKUP_SETUP;
+#define NAME flat_LOOKUP8_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
+ GLubyte pixel; \
+ LOOKUP_SETUP; \
pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );
-
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, PF_HPCR line into an XImage.
*/
-static void flat_HPCR_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_HPCR_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2];
-
-#define INTERP_XY 1
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b);
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_TRUECOLOR line into an XImage.
*/
-static void flat_TRUECOLOR_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
- XMesaImage *img = xmesa->xm_buffer->backimage;
- unsigned long pixel;
+#define NAME flat_TRUECOLOR_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
+ XMesaImage *img = xmesa->xm_buffer->backimage; \
+ unsigned long pixel; \
PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
-
-#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define CLIP_HACK 1
@@ -331,21 +297,18 @@ static void flat_TRUECOLOR_z_line( GLcontext *ctx,
*zPtr = Z; \
XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_8A8B8G8R line into an XImage.
*/
-static void flat_8A8B8G8R_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_8A8B8G8R_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLuint
@@ -357,21 +320,18 @@ static void flat_8A8B8G8R_z_line( GLcontext *ctx,
*zPtr = Z; \
*pixelPtr = pixel; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage.
*/
-static void flat_8R8G8B_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_8R8G8B_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLuint
@@ -383,20 +343,17 @@ static void flat_8R8G8B_z_line( GLcontext *ctx,
*zPtr = Z; \
*pixelPtr = pixel; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_8R8G8B24 line into an XImage.
*/
-static void flat_8R8G8B24_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+#define NAME flat_8R8G8B24_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
const GLubyte *color = vert1->color;
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE bgr_t
@@ -410,21 +367,18 @@ static void flat_8R8G8B24_z_line( GLcontext *ctx,
pixelPtr->g = color[GCOMP]; \
pixelPtr->b = color[BCOMP]; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage.
*/
-static void flat_5R6G5B_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_5R6G5B_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLushort
@@ -437,18 +391,16 @@ static void flat_5R6G5B_z_line( GLcontext *ctx,
*pixelPtr = pixel; \
}
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_DITHER_5R6G5B line into an XImage.
*/
-static void flat_DITHER_5R6G5B_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+#define NAME flat_DITHER_5R6G5B_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
const GLubyte *color = vert1->color;
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLushort
@@ -461,21 +413,18 @@ static void flat_DITHER_5R6G5B_z_line( GLcontext *ctx,
PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \
}
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage.
*/
-static void flat_DITHER8_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
- GLint r = color[0], g = color[1], b = color[2];
+#define NAME flat_DITHER8_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
+ GLint r = color[0], g = color[1], b = color[2]; \
DITHER_SETUP;
-
-#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
@@ -488,21 +437,19 @@ static void flat_DITHER8_z_line( GLcontext *ctx,
*pixelPtr = (GLubyte) DITHER( X, Y, r, g, b); \
}
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage.
*/
-static void flat_LOOKUP8_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
- GLubyte pixel;
- LOOKUP_SETUP;
+#define NAME flat_LOOKUP8_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
+ GLubyte pixel; \
+ LOOKUP_SETUP; \
pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );
-
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
@@ -514,22 +461,18 @@ static void flat_LOOKUP8_z_line( GLcontext *ctx,
*zPtr = Z; \
*pixelPtr = pixel; \
}
-
#include "swrast/s_linetemp.h"
-}
+
/*
* Draw a flat-shaded, Z-less, PF_HPCR line into an XImage.
*/
-static void flat_HPCR_z_line( GLcontext *ctx,
- const SWvertex *vert0, const SWvertex *vert1 )
-{
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- const GLubyte *color = vert1->color;
+#define NAME flat_HPCR_z_line
+#define SETUP_CODE \
+ XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; \
+ const GLubyte *color = vert1->color; \
GLint r = color[0], g = color[1], b = color[2];
-
-#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
@@ -541,9 +484,8 @@ static void flat_HPCR_z_line( GLcontext *ctx,
*zPtr = Z; \
*pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b); \
}
-
#include "swrast/s_linetemp.h"
-}
+
static swrast_line_func get_line_func( GLcontext *ctx )