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authorKeith Whitwell <keithw@vmware.com>2009-01-19 10:15:04 +0000
committerKeith Whitwell <keithw@vmware.com>2009-01-19 10:15:04 +0000
commitb5db6b039c34117be4e441a2b95abbf97df928c3 (patch)
tree8efb8698304b70f67cc408e8d12b93ae01a13015 /src/mesa/drivers
parent8f3fac6107460b6d9b011b5c76246468bb16004b (diff)
parent76753e30781e88912c0465642616ab16bbc1b4f3 (diff)
Merge commit 'origin/gallium-0.2' into gallium-xlib-rework
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/allegro/amesa.c2
-rw-r--r--src/mesa/drivers/allegro/amesa.h65
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c52
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_depthstencil.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c10
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c7
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program_pair.c5
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c2
-rw-r--r--src/mesa/drivers/windows/gdi/mesa.def5
-rw-r--r--src/mesa/drivers/windows/gdi/wgl.c3
-rw-r--r--src/mesa/drivers/x11/fakeglx.c1
-rw-r--r--src/mesa/drivers/x11/fxmesa.h103
-rw-r--r--src/mesa/drivers/x11/xm_api.c1
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c1
-rw-r--r--src/mesa/drivers/x11/xmesa.h424
-rw-r--r--src/mesa/drivers/x11/xmesaP.h4
-rw-r--r--src/mesa/drivers/x11/xmesa_x.h86
-rw-r--r--src/mesa/drivers/x11/xmesa_xf86.h198
32 files changed, 1013 insertions, 98 deletions
diff --git a/src/mesa/drivers/allegro/amesa.c b/src/mesa/drivers/allegro/amesa.c
index ade6251848..a9d8f62f92 100644
--- a/src/mesa/drivers/allegro/amesa.c
+++ b/src/mesa/drivers/allegro/amesa.c
@@ -26,7 +26,7 @@
#include "main/imports.h"
#include "main/matrix.h"
#include "main/mtypes.h"
-#include "GL/amesa.h"
+#include "amesa.h"
struct amesa_visual
diff --git a/src/mesa/drivers/allegro/amesa.h b/src/mesa/drivers/allegro/amesa.h
new file mode 100644
index 0000000000..852d34cf4f
--- /dev/null
+++ b/src/mesa/drivers/allegro/amesa.h
@@ -0,0 +1,65 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.3
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/* Allegro (DJGPP) driver by Bernhard Tschirren (bernie-t@geocities.com) */
+
+
+#ifndef AMESA_H
+#define AMESA_H
+
+
+#define AMESA_MAJOR_VERSION 3
+#define AMESA_MINOR_VERSION 3
+
+
+typedef struct amesa_visual *AMesaVisual;
+typedef struct amesa_buffer *AMesaBuffer;
+typedef struct amesa_context *AMesaContext;
+
+
+extern AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth,
+ GLint depthSize,
+ GLint stencilSize,
+ GLint accumSize);
+
+extern void AMesaDestroyVisual(AMesaVisual visual);
+
+extern AMesaBuffer AMesaCreateBuffer(AMesaVisual visual,
+ GLint width, GLint height);
+
+extern void AMesaDestroyBuffer(AMesaBuffer buffer);
+
+
+extern AMesaContext AMesaCreateContext(AMesaVisual visual,
+ AMesaContext sharelist);
+
+extern void AMesaDestroyContext(AMesaContext context);
+
+extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer);
+
+extern void AMesaSwapBuffers(AMesaBuffer buffer);
+
+
+#endif /* AMESA_H */
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index a415e378ff..d7a2bd95ee 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -143,6 +143,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = (1<<11);
+ /* if conformance mode is set, swrast can handle any size AA point */
+ ctx->Const.MaxPointSizeAA = 255.0;
+
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
brw_init_attribs( brw );
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index a18dee85e8..0c86911044 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -111,9 +111,15 @@ static void brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
struct brw_context *brw = brw_context(ctx);
struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
+ if (fprog->FogOption) {
+ _mesa_append_fog_code(ctx, fprog);
+ fprog->FogOption = GL_NONE;
+ }
+
if (p == fp)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
p->id = brw->program_id++;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 9dce6cd8e6..1a11d54621 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -73,10 +73,12 @@ static void compile_sf_prog( struct brw_context *brw,
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
- c.point_attrs[i].CoordReplace =
- brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
- } else
- c.point_attrs[i].CoordReplace = GL_FALSE;
+ c.point_attrs[i].CoordReplace =
+ brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
+ }
+ else {
+ c.point_attrs[i].CoordReplace = GL_FALSE;
+ }
idx++;
}
@@ -106,7 +108,6 @@ static void compile_sf_prog( struct brw_context *brw,
assert(0);
return;
}
-
/* get the program
*/
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 506126fcfb..741a7c53c4 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -229,7 +229,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* XXX clamp max depends on AA vs. non-AA */
sf.sf7.sprite_point = key->point_sprite;
- sf.sf7.point_size = CLAMP(nearbyint(key->point_size), 1, 255) * (1<<3);
+ sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
sf.sf7.use_point_size_state = !key->point_attenuated;
sf.sf7.aa_line_distance_mode = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index f4583877aa..1a00b69825 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -811,57 +811,6 @@ static void precalc_txp( struct brw_wm_compile *c,
-
-
-/***********************************************************************
- * Add instructions to perform fog blending
- */
-
-static void fog_blend( struct brw_wm_compile *c,
- struct prog_src_register fog_factor )
-{
- struct prog_dst_register outcolor = dst_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
- struct prog_src_register fogcolor = search_or_add_param5( c, STATE_FOG_COLOR, 0,0,0,0 );
-
- /* color.xyz = LRP fog_factor.xxxx, output_color, fog_color */
-
- emit_op(c,
- OPCODE_LRP,
- dst_mask(outcolor, WRITEMASK_XYZ),
- 0, 0, 0,
- fog_factor,
- src_reg_from_dst(outcolor),
- fogcolor);
-}
-
-
-
-/* This one is simple - just take the interpolated fog coordinate and
- * use it as the fog blend factor.
- */
-static void fog_interpolated( struct brw_wm_compile *c )
-{
- struct prog_src_register fogc = src_reg(PROGRAM_INPUT, FRAG_ATTRIB_FOGC);
-
- if (!(c->fp_interp_emitted & (1<<FRAG_ATTRIB_FOGC)))
- emit_interp(c, FRAG_ATTRIB_FOGC);
-
- fog_blend( c, src_swizzle1(fogc, GET_SWZ(fogc.Swizzle,X)));
-}
-
-static void emit_fog( struct brw_wm_compile *c )
-{
- if (!c->fp->program.FogOption)
- return;
-
- if (1)
- fog_interpolated( c );
- else {
- /* TODO: per-pixel fog */
- assert(0);
- }
-}
-
static void emit_fb_write( struct brw_wm_compile *c )
{
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
@@ -1059,7 +1008,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
emit_ddy(c, inst);
break;
case OPCODE_END:
- emit_fog(c);
emit_fb_write(c);
break;
case OPCODE_PRINT:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 942ebe1ed4..8fd776ac39 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -892,15 +892,19 @@ static void emit_lrp(struct brw_wm_compile *c,
}
}
+/**
+ * For GLSL shaders, this KIL will be unconditional.
+ * It may be contained inside an IF/ENDIF structure of course.
+ */
static void emit_kil(struct brw_wm_compile *c)
{
- struct brw_compile *p = &c->func;
- struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
- brw_AND(p, depth, c->emit_mask_reg, depth);
- brw_pop_insn_state(p);
+ struct brw_compile *p = &c->func;
+ struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, depth, c->emit_mask_reg, depth);
+ brw_pop_insn_state(p);
}
static void emit_mad(struct brw_wm_compile *c,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index f12ef47a7d..8c9cb78945 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -244,7 +244,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
entry->minfilter = texObj->MinFilter;
entry->magfilter = texObj->MagFilter;
entry->comparemode = texObj->CompareMode;
- entry->comparefunc = texObj->CompareFunc;
+ entry->comparefunc = texObj->CompareFunc;
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 63e14cc390..06e71e6d69 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -192,21 +192,27 @@ brw_create_texture_surface( struct brw_context *brw,
if (key->bo)
surf.ss0.surface_format = translate_tex_format(key->format, key->depthmode);
else {
- switch(key->depth) {
- case 32: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break;
- default:
- case 24: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; break;
- case 16: surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; break;
- }
+ switch (key->depth) {
+ case 32:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ case 24:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ break;
+ }
}
/* This is ok for all textures with channel width 8bit or less:
*/
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
if (key->bo)
- surf.ss1.base_addr = key->bo->offset; /* reloc */
+ surf.ss1.base_addr = key->bo->offset; /* reloc */
else
- surf.ss1.base_addr = key->offset;
+ surf.ss1.base_addr = key->offset;
surf.ss2.mip_count = key->last_level - key->first_level;
surf.ss2.width = key->width - 1;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 44b276a123..7b7f7d8c14 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -95,7 +95,7 @@ int INTEL_DEBUG = (0);
#include "extension_helper.h"
-#define DRIVER_DATE "20080716"
+#define DRIVER_DATE "20090114"
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
static const GLubyte *
diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c
index c2b4d7728b..354b3bf0d7 100644
--- a/src/mesa/drivers/dri/intel/intel_depthstencil.c
+++ b/src/mesa/drivers/dri/intel/intel_depthstencil.c
@@ -110,7 +110,10 @@ intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb)
ASSERT(stencilIrb->PairedDepth == rb->Name);
intel_renderbuffer_map(intel, rb);
intel_renderbuffer_map(intel, stencilRb);
+#if 0
+ /* disable for now */
_mesa_extract_stencil(ctx, rb, stencilRb);
+#endif
intel_renderbuffer_unmap(intel, stencilRb);
intel_renderbuffer_unmap(intel, rb);
stencilIrb->PairedDepth = 0;
@@ -132,7 +135,10 @@ intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb)
ASSERT(depthIrb->PairedStencil == rb->Name);
intel_renderbuffer_map(intel, rb);
intel_renderbuffer_map(intel, depthRb);
+#if 0
+ /* disable for now */
_mesa_extract_stencil(ctx, depthRb, rb);
+#endif
intel_renderbuffer_unmap(intel, depthRb);
intel_renderbuffer_unmap(intel, rb);
depthIrb->PairedStencil = 0;
@@ -177,8 +183,11 @@ intel_validate_paired_depth_stencil(GLcontext * ctx,
}
else {
/* Separate depth/stencil buffers, need to interleave now */
- ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT);
- ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX);
+ ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT ||
+ depthRb->Base._BaseFormat == GL_DEPTH_STENCIL);
+ ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX ||
+ stencilRb->Base._BaseFormat == GL_DEPTH_STENCIL);
+
/* may need to interleave depth/stencil now */
if (depthRb->PairedStencil == stencilRb->Base.Name) {
/* OK, the depth and stencil buffers are already interleaved */
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 7453b96dc5..54f2fa5287 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -248,11 +248,18 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
cpp = 4;
break;
case GL_DEPTH_COMPONENT16:
+#if 0
rb->_ActualFormat = GL_DEPTH_COMPONENT16;
rb->DataType = GL_UNSIGNED_SHORT;
rb->DepthBits = 16;
cpp = 2;
break;
+#else
+ /* fall-through.
+ * 16bpp depth renderbuffer can't be paired with a stencil buffer so
+ * always used combined depth/stencil format.
+ */
+#endif
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
@@ -529,20 +536,25 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
if (texImage->TexFormat == &_mesa_texformat_argb8888) {
irb->Base._ActualFormat = GL_RGBA8;
irb->Base._BaseFormat = GL_RGBA;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
irb->Base._ActualFormat = GL_RGB5;
irb->Base._BaseFormat = GL_RGB;
+ irb->Base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to RGB5 texture OK\n");
}
else if (texImage->TexFormat == &_mesa_texformat_z16) {
irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
+ irb->Base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
- } else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
+ irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
DBG("Render to DEPTH_STENCIL texture OK\n");
}
else {
@@ -554,7 +566,6 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
irb->Base.InternalFormat = irb->Base._ActualFormat;
irb->Base.Width = texImage->Width;
irb->Base.Height = texImage->Height;
- irb->Base.DataType = GL_UNSIGNED_BYTE; /* FBO XXX fix */
irb->Base.RedBits = texImage->TexFormat->RedBits;
irb->Base.GreenBits = texImage->TexFormat->GreenBits;
irb->Base.BlueBits = texImage->TexFormat->BlueBits;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 1d7f15f10a..3a01f63dc7 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -204,6 +204,14 @@ do_blit_bitmap( GLcontext *ctx,
/* Update draw buffer bounds */
_mesa_update_state(ctx);
+ if (ctx->Depth.Test) {
+ /* The blit path produces incorrect results when depth testing is on.
+ * It seems the blit Z coord is always 1.0 (the far plane) so fragments
+ * will likely be obscured by other, closer geometry.
+ */
+ return GL_FALSE;
+ }
+
if (!dst)
return GL_FALSE;
@@ -357,6 +365,7 @@ intel_texture_bitmap(GLcontext * ctx,
GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
int x, y;
+ GLfloat dst_z;
/* We need a fragment program for the KIL effect */
if (!ctx->Extensions.ARB_fragment_program ||
@@ -456,21 +465,24 @@ intel_texture_bitmap(GLcontext * ctx,
intel_meta_set_passthrough_vertex_program(intel);
intel_meta_set_passthrough_transform(intel);
+ /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */
+ dst_z = -1.0 + 2.0 * ctx->Current.RasterPos[2];
+
vertices[0][0] = dst_x;
vertices[0][1] = dst_y;
- vertices[0][2] = ctx->Current.RasterPos[2];
+ vertices[0][2] = dst_z;
vertices[0][3] = 1.0;
vertices[1][0] = dst_x + width;
vertices[1][1] = dst_y;
- vertices[1][2] = ctx->Current.RasterPos[2];
+ vertices[1][2] = dst_z;
vertices[1][3] = 1.0;
vertices[2][0] = dst_x + width;
vertices[2][1] = dst_y + height;
- vertices[2][2] = ctx->Current.RasterPos[2];
+ vertices[2][2] = dst_z;
vertices[2][3] = 1.0;
vertices[3][0] = dst_x;
vertices[3][1] = dst_y + height;
- vertices[3][2] = ctx->Current.RasterPos[2];
+ vertices[3][2] = dst_z;
vertices[3][3] = 1.0;
texcoords[0][0] = 0.0;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 447c6494e7..7c7aa6097c 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -119,6 +119,12 @@ do_texture_copypixels(GLcontext * ctx,
if (!src || !dst || type != GL_COLOR)
return GL_FALSE;
+ if (ctx->_ImageTransferState) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
/* Can't handle overlapping regions. Don't have sufficient control
* over rasterization to pull it off in-place. Punt on these for
* now.
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 2af839b803..0e83afa645 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -71,6 +71,7 @@ intel_texture_drawpixels(GLcontext * ctx,
GLuint texname;
GLfloat vertices[4][4];
GLfloat texcoords[4][2];
+ GLfloat z;
/* We're going to mess with texturing with no regard to existing texture
* state, so if there is some set up we have to bail.
@@ -140,6 +141,9 @@ intel_texture_drawpixels(GLcontext * ctx,
intel_meta_set_passthrough_transform(intel);
+ /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */
+ z = -1.0 + 2.0 * ctx->Current.RasterPos[2];
+
/* Create the vertex buffer based on the current raster pos. The x and y
* we're handed are ctx->Current.RasterPos[0,1] rounded to integers.
* We also apply the depth. However, the W component is already multiplied
@@ -147,19 +151,19 @@ intel_texture_drawpixels(GLcontext * ctx,
*/
vertices[0][0] = x;
vertices[0][1] = y;
- vertices[0][2] = ctx->Current.RasterPos[2];
+ vertices[0][2] = z;
vertices[0][3] = 1.0;
vertices[1][0] = x + width * ctx->Pixel.ZoomX;
vertices[1][1] = y;
- vertices[1][2] = ctx->Current.RasterPos[2];
+ vertices[1][2] = z;
vertices[1][3] = 1.0;
vertices[2][0] = x + width * ctx->Pixel.ZoomX;
vertices[2][1] = y + height * ctx->Pixel.ZoomY;
- vertices[2][2] = ctx->Current.RasterPos[2];
+ vertices[2][2] = z;
vertices[2][3] = 1.0;
vertices[3][0] = x;
vertices[3][1] = y + height * ctx->Pixel.ZoomY;
- vertices[3][2] = ctx->Current.RasterPos[2];
+ vertices[3][2] = z;
vertices[3][3] = 1.0;
texcoords[0][0] = 0.0;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 8f4e681ffe..d9315043e6 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -633,7 +633,7 @@ intelSpanRenderStart(GLcontext * ctx)
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
intel_tex_map_images(intel, intel_texture_object(texObj));
@@ -655,7 +655,7 @@ intelSpanRenderFinish(GLcontext * ctx)
_swrast_flush(ctx);
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
intel_tex_unmap_images(intel, intel_texture_object(texObj));
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 2be060dd3e..5e418ac446 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -134,8 +134,14 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
+#if 0
return &_mesa_texformat_z16;
-
+#else
+ /* fall-through.
+ * 16bpp depth texture can't be paired with a stencil buffer so
+ * always used combined depth/stencil format.
+ */
+#endif
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
return &_mesa_texformat_s8_z24;
@@ -158,7 +164,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return &_mesa_texformat_srgb_dxt1;
+ return &_mesa_texformat_srgb_dxt1;
#endif
default:
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 55e0618ff8..854751626d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -294,7 +294,13 @@ extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv );
#define LE32_OUT( x, y ) do { *(GLuint *)(x) = (y); } while (0)
#define LE32_OUT_FLOAT( x, y ) do { *(GLfloat *)(x) = (y); } while (0)
#else
+#ifndef __OpenBSD__
#include <byteswap.h>
+#else
+#include <machine/endian.h>
+#define bswap_32 bswap32
+#endif
+
#define LE32_IN( x ) bswap_32( *(GLuint *)(x) )
#define LE32_IN_FLOAT( x ) \
({ \
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 6a5c3633a2..a63dbac343 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1675,6 +1675,13 @@ static void r300SetupRSUnit(GLcontext * ctx)
rs_col_count += count;
}
+ if (InputsRead & FRAG_BIT_FOGC) {
+ /* XXX FIX THIS
+ * Just turn off the bit for now.
+ * Need to do something similar to the color/texcoord inputs.
+ */
+ InputsRead &= ~FRAG_BIT_FOGC;
+ }
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
int swiz;
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c
index 5ad50d2863..58bc0d5843 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c
@@ -473,6 +473,11 @@ static void allocate_input_registers(struct pair_state *s)
alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++);
InputsRead &= ~FRAG_BIT_COL1;
+ /* Fog coordinate */
+ if (InputsRead & FRAG_BIT_FOGC)
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++);
+ InputsRead &= ~FRAG_BIT_FOGC;
+
/* Anything else */
if (InputsRead)
error("Don't know how to handle inputs 0x%x\n", InputsRead);
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 49f1b8b9ee..15b57244dc 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -66,6 +66,7 @@
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
+#define need_GL_ATI_separate_stencil
#define need_GL_EXT_depth_bounds_test
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
@@ -96,6 +97,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index 3f2d644e86..b386e34aad 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -867,6 +867,7 @@ EXPORTS
_glapi_get_proc_address
_mesa_add_soft_renderbuffers
_mesa_add_renderbuffer
+ _mesa_begin_query
_mesa_buffer_data
_mesa_buffer_get_subdata
_mesa_buffer_map
@@ -881,6 +882,7 @@ EXPORTS
_mesa_delete_array_object
_mesa_delete_buffer_object
_mesa_delete_program
+ _mesa_delete_query
_mesa_delete_texture_object
_mesa_destroy_framebuffer
_mesa_destroy_visual
@@ -890,6 +892,7 @@ EXPORTS
_mesa_enable_2_0_extensions
_mesa_enable_2_1_extensions
_mesa_enable_sw_extensions
+ _mesa_end_query
_mesa_error
_mesa_finish_render_texture
_mesa_framebuffer_renderbuffer
@@ -941,6 +944,7 @@ EXPORTS
_mesa_update_framebuffer_visual
_mesa_use_program
_mesa_Viewport
+ _mesa_wait_query
_swrast_Accum
_swrast_Bitmap
_swrast_BlitFramebuffer
@@ -973,3 +977,4 @@ EXPORTS
_tnl_InvalidateState
_tnl_run_pipeline
_tnl_program_string
+ _tnl_RasterPos \ No newline at end of file
diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c
index 9f0bb9122a..8d8087067f 100644
--- a/src/mesa/drivers/windows/gdi/wgl.c
+++ b/src/mesa/drivers/windows/gdi/wgl.c
@@ -601,8 +601,9 @@ WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,
WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,
int iLayerPlane)
{
- (void) hdc; (void) iLayerPlane;
SetLastError(0);
+ if (iLayerPlane == 0)
+ return wglCreateContext( hdc );
return(NULL);
}
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 827d39f995..ea3585258d 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -42,7 +42,6 @@
#include "glxheader.h"
#include "glxapi.h"
-#include "GL/xmesa.h"
#include "main/context.h"
#include "main/config.h"
#include "main/macros.h"
diff --git a/src/mesa/drivers/x11/fxmesa.h b/src/mesa/drivers/x11/fxmesa.h
new file mode 100644
index 0000000000..f8e9661f9c
--- /dev/null
+++ b/src/mesa/drivers/x11/fxmesa.h
@@ -0,0 +1,103 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.0
+ * Copyright (C) 1995-2001 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+
+/*
+ * FXMesa - 3Dfx Glide driver for Mesa. Contributed by David Bucciarelli
+ *
+ * NOTE: This version requires Glide3 (http://sourceforge.net/projects/glide)
+ */
+
+
+#ifndef FXMESA_H
+#define FXMESA_H
+
+
+#include <glide.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define FXMESA_MAJOR_VERSION 6
+#define FXMESA_MINOR_VERSION 3
+
+
+/*
+ * Values for attribList parameter to fxMesaCreateContext():
+ */
+#define FXMESA_NONE 0 /* to terminate attribList */
+#define FXMESA_DOUBLEBUFFER 10
+#define FXMESA_ALPHA_SIZE 11 /* followed by an integer */
+#define FXMESA_DEPTH_SIZE 12 /* followed by an integer */
+#define FXMESA_STENCIL_SIZE 13 /* followed by an integer */
+#define FXMESA_ACCUM_SIZE 14 /* followed by an integer */
+#define FXMESA_COLORDEPTH 20 /* followed by an integer */
+#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with xmesa1.c! */
+
+
+
+typedef struct tfxMesaContext *fxMesaContext;
+
+
+#if defined (__BEOS__)
+#pragma export on
+#endif
+
+
+GLAPI fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win, GrScreenResolution_t,
+ GrScreenRefresh_t,
+ const GLint attribList[]);
+
+GLAPI fxMesaContext GLAPIENTRY fxMesaCreateBestContext(GLuint win,
+ GLint width, GLint height,
+ const GLint attribList[]);
+GLAPI void GLAPIENTRY fxMesaDestroyContext(fxMesaContext ctx);
+
+GLAPI GLint GLAPIENTRY fxMesaSelectCurrentBoard(int n);
+
+GLAPI void GLAPIENTRY fxMesaMakeCurrent(fxMesaContext ctx);
+
+GLAPI fxMesaContext GLAPIENTRY fxMesaGetCurrentContext(void);
+
+GLAPI void GLAPIENTRY fxMesaSwapBuffers(void);
+
+GLAPI void GLAPIENTRY fxMesaSetNearFar(GLfloat nearVal, GLfloat farVal);
+
+GLAPI void GLAPIENTRY fxMesaUpdateScreenSize(fxMesaContext ctx);
+
+GLAPI void GLAPIENTRY fxCloseHardware(void);
+
+GLAPI void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h);
+
+
+#if defined (__BEOS__)
+#pragma export off
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index c9009bad03..18aa8bcc09 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -63,7 +63,6 @@
#endif
#include "glxheader.h"
-#include "GL/xmesa.h"
#include "xmesaP.h"
#include "main/context.h"
#include "main/extensions.h"
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index f104d44d05..7ad67bc34d 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -30,7 +30,6 @@
#include "glxheader.h"
-#include "GL/xmesa.h"
#include "xmesaP.h"
#include "main/imports.h"
#include "main/framebuffer.h"
diff --git a/src/mesa/drivers/x11/xmesa.h b/src/mesa/drivers/x11/xmesa.h
new file mode 100644
index 0000000000..98139af833
--- /dev/null
+++ b/src/mesa/drivers/x11/xmesa.h
@@ -0,0 +1,424 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Mesa/X11 interface. This header file serves as the documentation for
+ * the Mesa/X11 interface functions.
+ *
+ * Note: this interface isn't intended for user programs. It's primarily
+ * just for implementing the pseudo-GLX interface.
+ */
+
+
+/* Sample Usage:
+
+In addition to the usual X calls to select a visual, create a colormap
+and create a window, you must do the following to use the X/Mesa interface:
+
+1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
+
+2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
+ the XMesaVisual.
+
+3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
+ and XMesaVisual.
+
+4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
+ to make the context the current one.
+
+5. Make gl* calls to render your graphics.
+
+6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
+
+7. Before the X window is destroyed, call XMesaDestroyBuffer().
+
+8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
+
+*/
+
+
+
+
+#ifndef XMESA_H
+#define XMESA_H
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef XFree86Server
+#include "xmesa_xf86.h"
+#else
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include "xmesa_x.h"
+#endif
+#include "GL/gl.h"
+
+#ifdef AMIWIN
+#include <pragmas/xlib_pragmas.h>
+extern struct Library *XLibBase;
+#endif
+
+
+#define XMESA_MAJOR_VERSION 6
+#define XMESA_MINOR_VERSION 3
+
+
+
+/*
+ * Values passed to XMesaGetString:
+ */
+#define XMESA_VERSION 1
+#define XMESA_EXTENSIONS 2
+
+
+/*
+ * Values passed to XMesaSetFXmode:
+ */
+#define XMESA_FX_WINDOW 1
+#define XMESA_FX_FULLSCREEN 2
+
+
+
+typedef struct xmesa_context *XMesaContext;
+
+typedef struct xmesa_visual *XMesaVisual;
+
+typedef struct xmesa_buffer *XMesaBuffer;
+
+
+
+/*
+ * Create a new X/Mesa visual.
+ * Input: display - X11 display
+ * visinfo - an XVisualInfo pointer
+ * rgb_flag - GL_TRUE = RGB mode,
+ * GL_FALSE = color index mode
+ * alpha_flag - alpha buffer requested?
+ * db_flag - GL_TRUE = double-buffered,
+ * GL_FALSE = single buffered
+ * stereo_flag - stereo visual?
+ * ximage_flag - GL_TRUE = use an XImage for back buffer,
+ * GL_FALSE = use an off-screen pixmap for back buffer
+ * depth_size - requested bits/depth values, or zero
+ * stencil_size - requested bits/stencil values, or zero
+ * accum_red_size - requested bits/red accum values, or zero
+ * accum_green_size - requested bits/green accum values, or zero
+ * accum_blue_size - requested bits/blue accum values, or zero
+ * accum_alpha_size - requested bits/alpha accum values, or zero
+ * num_samples - number of samples/pixel if multisampling, or zero
+ * level - visual level, usually 0
+ * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
+ * Return; a new XMesaVisual or 0 if error.
+ */
+extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
+ XMesaVisualInfo visinfo,
+ GLboolean rgb_flag,
+ GLboolean alpha_flag,
+ GLboolean db_flag,
+ GLboolean stereo_flag,
+ GLboolean ximage_flag,
+ GLint depth_size,
+ GLint stencil_size,
+ GLint accum_red_size,
+ GLint accum_green_size,
+ GLint accum_blue_size,
+ GLint accum_alpha_size,
+ GLint num_samples,
+ GLint level,
+ GLint visualCaveat );
+
+/*
+ * Destroy an XMesaVisual, but not the associated XVisualInfo.
+ */
+extern void XMesaDestroyVisual( XMesaVisual v );
+
+
+
+/*
+ * Create a new XMesaContext for rendering into an X11 window.
+ *
+ * Input: visual - an XMesaVisual
+ * share_list - another XMesaContext with which to share display
+ * lists or NULL if no sharing is wanted.
+ * Return: an XMesaContext or NULL if error.
+ */
+extern XMesaContext XMesaCreateContext( XMesaVisual v,
+ XMesaContext share_list );
+
+
+/*
+ * Destroy a rendering context as returned by XMesaCreateContext()
+ */
+extern void XMesaDestroyContext( XMesaContext c );
+
+
+#ifdef XFree86Server
+/*
+ * These are the extra routines required for integration with XFree86.
+ * None of these routines should be user visible. -KEM
+ */
+extern GLboolean XMesaForceCurrent( XMesaContext c );
+
+extern GLboolean XMesaLoseCurrent( XMesaContext c );
+
+extern GLboolean XMesaCopyContext( XMesaContext src,
+ XMesaContext dst,
+ GLuint mask );
+#endif /* XFree86Server */
+
+
+/*
+ * Create an XMesaBuffer from an X window.
+ */
+extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
+
+
+/*
+ * Create an XMesaBuffer from an X pixmap.
+ */
+extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
+ XMesaPixmap p,
+ XMesaColormap cmap );
+
+
+/*
+ * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
+ */
+extern void XMesaDestroyBuffer( XMesaBuffer b );
+
+
+/*
+ * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
+ *
+ * New in Mesa 2.3.
+ */
+extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
+ XMesaDrawable d );
+
+
+
+/*
+ * Bind a buffer to a context and make the context the current one.
+ */
+extern GLboolean XMesaMakeCurrent( XMesaContext c,
+ XMesaBuffer b );
+
+
+/*
+ * Bind two buffers (read and draw) to a context and make the
+ * context the current one.
+ * New in Mesa 3.3
+ */
+extern GLboolean XMesaMakeCurrent2( XMesaContext c,
+ XMesaBuffer drawBuffer,
+ XMesaBuffer readBuffer );
+
+
+/*
+ * Unbind the current context from its buffer.
+ */
+extern GLboolean XMesaUnbindContext( XMesaContext c );
+
+
+/*
+ * Return a handle to the current context.
+ */
+extern XMesaContext XMesaGetCurrentContext( void );
+
+
+/*
+ * Return handle to the current (draw) buffer.
+ */
+extern XMesaBuffer XMesaGetCurrentBuffer( void );
+
+
+/*
+ * Return handle to the current read buffer.
+ * New in Mesa 3.3
+ */
+extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
+
+
+/*
+ * Swap the front and back buffers for the given buffer. No action is
+ * taken if the buffer is not double buffered.
+ */
+extern void XMesaSwapBuffers( XMesaBuffer b );
+
+
+/*
+ * Copy a sub-region of the back buffer to the front buffer.
+ *
+ * New in Mesa 2.6
+ */
+extern void XMesaCopySubBuffer( XMesaBuffer b,
+ int x,
+ int y,
+ int width,
+ int height );
+
+
+/*
+ * Return a pointer to the the Pixmap or XImage being used as the back
+ * color buffer of an XMesaBuffer. This function is a way to get "under
+ * the hood" of X/Mesa so one can manipulate the back buffer directly.
+ * Input: b - the XMesaBuffer
+ * Output: pixmap - pointer to back buffer's Pixmap, or 0
+ * ximage - pointer to back buffer's XImage, or NULL
+ * Return: GL_TRUE = context is double buffered
+ * GL_FALSE = context is single buffered
+ */
+extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
+ XMesaPixmap *pixmap,
+ XMesaImage **ximage );
+
+
+
+/*
+ * Return the depth buffer associated with an XMesaBuffer.
+ * Input: b - the XMesa buffer handle
+ * Output: width, height - size of buffer in pixels
+ * bytesPerValue - bytes per depth value (2 or 4)
+ * buffer - pointer to depth buffer values
+ * Return: GL_TRUE or GL_FALSE to indicate success or failure.
+ *
+ * New in Mesa 2.4.
+ */
+extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
+ GLint *width,
+ GLint *height,
+ GLint *bytesPerValue,
+ void **buffer );
+
+
+
+/*
+ * Flush/sync a context
+ */
+extern void XMesaFlush( XMesaContext c );
+
+
+
+/*
+ * Get an X/Mesa-specific string.
+ * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
+ */
+extern const char *XMesaGetString( XMesaContext c, int name );
+
+
+
+/*
+ * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
+ * any memory used by that buffer.
+ *
+ * New in Mesa 2.3.
+ */
+extern void XMesaGarbageCollect( void );
+
+
+
+/*
+ * Return a dithered pixel value.
+ * Input: c - XMesaContext
+ * x, y - window coordinate
+ * red, green, blue, alpha - color components in [0,1]
+ * Return: pixel value
+ *
+ * New in Mesa 2.3.
+ */
+extern unsigned long XMesaDitherColor( XMesaContext xmesa,
+ GLint x,
+ GLint y,
+ GLfloat red,
+ GLfloat green,
+ GLfloat blue,
+ GLfloat alpha );
+
+
+
+/*
+ * 3Dfx Glide driver only!
+ * Set 3Dfx/Glide full-screen or window rendering mode.
+ * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
+ * XMESA_FX_FULLSCREEN (full-screen rendering mode)
+ * Return: GL_TRUE if success
+ * GL_FALSE if invalid mode or if not using 3Dfx driver
+ *
+ * New in Mesa 2.6.
+ */
+extern GLboolean XMesaSetFXmode( GLint mode );
+
+
+
+/*
+ * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
+ * buffer <b> if its size has changed.
+ *
+ * New in Mesa 4.0.2
+ */
+extern void XMesaResizeBuffers( XMesaBuffer b );
+
+
+
+/*
+ * Create a pbuffer.
+ * New in Mesa 4.1
+ */
+extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
+ unsigned int width, unsigned int height);
+
+
+
+/*
+ * Texture from Pixmap
+ * New in Mesa 7.1
+ */
+extern void
+XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
+ const int *attrib_list);
+
+extern void
+XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer);
+
+
+extern XMesaBuffer
+XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
+ XMesaColormap cmap,
+ int format, int target, int mipmap);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 98867ac710..65e747d7b9 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -27,10 +27,10 @@
#define XMESAP_H
-#include "GL/xmesa.h"
+#include "xmesa.h"
#include "main/mtypes.h"
#if defined(FX)
-#include "GL/fxmesa.h"
+#include "fxmesa.h"
#include "xm_glide.h"
#endif
#ifdef XFree86Server
diff --git a/src/mesa/drivers/x11/xmesa_x.h b/src/mesa/drivers/x11/xmesa_x.h
new file mode 100644
index 0000000000..865bab4313
--- /dev/null
+++ b/src/mesa/drivers/x11/xmesa_x.h
@@ -0,0 +1,86 @@
+
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <kevin@precisioninsight.com>
+ *
+ * When we're building the XMesa driver for stand-alone Mesa we
+ * include this file when building the xm_*.c files.
+ * We need to define some types and macros differently when building
+ * in the Xserver vs. stand-alone Mesa.
+ */
+
+#ifndef _XMESA_X_H_
+#define _XMESA_X_H_
+
+typedef Display XMesaDisplay;
+typedef Pixmap XMesaPixmap;
+typedef Colormap XMesaColormap;
+typedef Drawable XMesaDrawable;
+typedef Window XMesaWindow;
+typedef GC XMesaGC;
+typedef XVisualInfo *XMesaVisualInfo;
+typedef XImage XMesaImage;
+typedef XPoint XMesaPoint;
+typedef XColor XMesaColor;
+
+#define XMesaDestroyImage XDestroyImage
+
+#define XMesaPutPixel XPutPixel
+#define XMesaGetPixel XGetPixel
+
+#define XMesaSetForeground XSetForeground
+#define XMesaSetBackground XSetBackground
+#define XMesaSetPlaneMask XSetPlaneMask
+#define XMesaSetFunction XSetFunction
+#define XMesaSetFillStyle XSetFillStyle
+#define XMesaSetTile XSetTile
+
+#define XMesaDrawPoint XDrawPoint
+#define XMesaDrawPoints XDrawPoints
+#define XMesaDrawLine XDrawLine
+#define XMesaFillRectangle XFillRectangle
+#define XMesaGetImage XGetImage
+#define XMesaPutImage XPutImage
+#define XMesaCopyArea XCopyArea
+
+#define XMesaCreatePixmap XCreatePixmap
+#define XMesaFreePixmap XFreePixmap
+#define XMesaFreeGC XFreeGC
+
+#define GET_COLORMAP_SIZE(__v) __v->visinfo->colormap_size
+#define GET_REDMASK(__v) __v->mesa_visual.redMask
+#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
+#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
+#define GET_VISUAL_DEPTH(__v) __v->visinfo->depth
+#define GET_BLACK_PIXEL(__v) BlackPixel(__v->display, __v->mesa_visual.screen)
+#define CHECK_BYTE_ORDER(__v) host_byte_order()==ImageByteOrder(__v->display)
+#define CHECK_FOR_HPCR(__v) XInternAtom(__v->display, "_HP_RGB_SMOOTH_MAP_LIST", True)
+
+#endif
diff --git a/src/mesa/drivers/x11/xmesa_xf86.h b/src/mesa/drivers/x11/xmesa_xf86.h
new file mode 100644
index 0000000000..10f93c3ab6
--- /dev/null
+++ b/src/mesa/drivers/x11/xmesa_xf86.h
@@ -0,0 +1,198 @@
+
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <kevin@precisioninsight.com>
+ *
+ * When we're building the XMesa driver for use in the X server (as the
+ * indirect render) we include this file when building the xm_*.c files.
+ * We need to define some types and macros differently when building
+ * in the Xserver vs. stand-alone Mesa.
+ */
+
+#ifndef _XMESA_XF86_H_
+#define _XMESA_XF86_H_
+
+#include "GL/glxtokens.h"
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "gcstruct.h"
+#include "servermd.h"
+
+
+typedef struct _XMesaImageRec {
+ int width, height;
+ char *data;
+ int bytes_per_line; /* Padded to 32 bits */
+ int bits_per_pixel;
+} XMesaImage;
+
+typedef ScreenRec XMesaDisplay;
+typedef PixmapPtr XMesaPixmap;
+typedef ColormapPtr XMesaColormap;
+typedef DrawablePtr XMesaDrawable;
+typedef WindowPtr XMesaWindow;
+typedef GCPtr XMesaGC;
+typedef VisualPtr XMesaVisualInfo;
+typedef DDXPointRec XMesaPoint;
+typedef xColorItem XMesaColor;
+
+#define XMesaSetGeneric(__d,__gc,__val,__mask) \
+do { \
+ CARD32 __v[1]; \
+ (void) __d; \
+ __v[0] = __val; \
+ dixChangeGC(NullClient, __gc, __mask, __v, NULL); \
+} while (0)
+
+#define XMesaSetGenericPtr(__d,__gc,__pval,__mask) \
+do { \
+ ChangeGCVal __v[1]; \
+ (void) __d; \
+ __v[0].ptr = __pval; \
+ dixChangeGC(NullClient, __gc, __mask, NULL, __v); \
+} while (0)
+
+#define XMesaSetForeground(d,gc,v) XMesaSetGeneric(d,gc,v,GCForeground)
+#define XMesaSetBackground(d,gc,v) XMesaSetGeneric(d,gc,v,GCBackground)
+#define XMesaSetPlaneMask(d,gc,v) XMesaSetGeneric(d,gc,v,GCPlaneMask)
+#define XMesaSetFunction(d,gc,v) XMesaSetGeneric(d,gc,v,GCFunction)
+#define XMesaSetFillStyle(d,gc,v) XMesaSetGeneric(d,gc,v,GCFillStyle)
+
+#define XMesaSetTile(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCTile)
+
+#define XMesaDrawPoint(__d,__b,__gc,__x,__y) \
+do { \
+ XMesaPoint __p[1]; \
+ (void) __d; \
+ __p[0].x = __x; \
+ __p[0].y = __y; \
+ ValidateGC(__b, __gc); \
+ (*gc->ops->PolyPoint)(__b, __gc, CoordModeOrigin, 1, __p); \
+} while (0)
+
+#define XMesaDrawPoints(__d,__b,__gc,__p,__n,__m) \
+do { \
+ (void) __d; \
+ ValidateGC(__b, __gc); \
+ (*gc->ops->PolyPoint)(__b, __gc, __m, __n, __p); \
+} while (0)
+
+#define XMesaDrawLine(__d, __b, __gc, __x0, __y0, __x1, __y1) \
+do { \
+ XMesaPoint __p[2]; \
+ (void) __d; \
+ __p[0].x = __x0; \
+ __p[0].y = __y0; \
+ __p[1].x = __x1; \
+ __p[1].y = __y1; \
+ ValidateGC(__b, __gc); \
+ (*gc->ops->PolyLines)(__b, __gc, CoordModeOrigin, 2, __p); \
+} while (0)
+
+#define XMesaFillRectangle(__d,__b,__gc,__x,__y,__w,__h) \
+do { \
+ xRectangle __r[1]; \
+ (void) __d; \
+ ValidateGC((DrawablePtr)__b, __gc); \
+ __r[0].x = __x; \
+ __r[0].y = __y; \
+ __r[0].width = __w; \
+ __r[0].height = __h; \
+ (*__gc->ops->PolyFillRect)((DrawablePtr)__b, __gc, 1, __r); \
+} while (0)
+
+static _X_INLINE XMesaImage *XMesaGetImage(XMesaDisplay *dpy, PixmapPtr p, int x,
+ int y, unsigned int width,
+ unsigned int height,
+ unsigned long plane_mask, int format)
+{
+ XMesaImage *img = Xcalloc(sizeof(*img));
+
+ img->width = p->drawable.width;
+ img->height = p->drawable.height;
+ img->bits_per_pixel = p->drawable.bitsPerPixel;
+ img->bytes_per_line = PixmapBytePad(width, p->drawable.depth);
+ img->data = malloc(height * img->bytes_per_line);
+
+ /* Assumes: Images are always in ZPixmap format */
+ (*p->drawable.pScreen->GetImage)(&p->drawable, x, y, width, height,
+ plane_mask, ZPixmap, img->data);
+
+ return img;
+}
+
+#define XMesaPutImage(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h) \
+do { \
+ /* Assumes: Images are always in ZPixmap format */ \
+ (void) __d; \
+ ASSERT(!__sx && !__sy); /* The SubImage case */ \
+ ValidateGC(__b, __gc); \
+ (*__gc->ops->PutImage)(__b, __gc, ((XMesaDrawable)(__b))->depth, \
+ __x, __y, __w, __h, 0, ZPixmap, \
+ ((XMesaImage *)(__i))->data); \
+} while (0)
+
+#define XMesaCopyArea(__d,__sb,__db,__gc,__sx,__sy,__w,__h,__x,__y) \
+do { \
+ (void) __d; \
+ ValidateGC(__db, __gc); \
+ (*__gc->ops->CopyArea)((DrawablePtr)__sb, __db, __gc, \
+ __sx, __sy, __w, __h, __x, __y); \
+} while (0)
+
+
+/* CreatePixmap returns a PixmapPtr; so, it cannot be inside braces */
+#ifdef CREATE_PIXMAP_USAGE_SCRATCH
+#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
+ (*__d->CreatePixmap)(__d, __w, __h, __depth, 0)
+#else
+#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
+ (*__d->CreatePixmap)(__d, __w, __h, __depth)
+#endif
+
+#define XMesaFreePixmap(__d,__b) \
+ (*__d->DestroyPixmap)(__b)
+
+#define XMesaFreeGC(__d,__gc) \
+do { \
+ (void) __d; \
+ FreeScratchGC(__gc); \
+} while (0)
+
+#define GET_COLORMAP_SIZE(__v) __v->ColormapEntries
+#define GET_REDMASK(__v) __v->mesa_visual.redMask
+#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
+#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
+#define GET_VISUAL_DEPTH(__v) __v->nplanes
+#define GET_BLACK_PIXEL(__v) __v->display->blackPixel
+#define CHECK_BYTE_ORDER(__v) GL_TRUE
+#define CHECK_FOR_HPCR(__v) GL_FALSE
+
+#endif