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authorIan Romanick <ian.d.romanick@intel.com>2009-08-28 20:10:05 -0700
committerIan Romanick <ian.d.romanick@intel.com>2009-09-03 11:22:46 -0700
commitf37070bab6af350caec905ea7658e9241042b6cc (patch)
tree9b0795346b9b6a9ce669328a7ba347adb8bb9dba /src/mesa/drivers
parent96bdd993ec2e02da676b2f7c6a15017e022e7185 (diff)
ARB sync: Add support for GL_ARB_sync to swrast
This isn't quite right yet. The delete behavior and the context clean-up needs some work.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/common/driverfuncs.c8
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c2
2 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 3b397fef7d..a9f3c8e727 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -45,6 +45,9 @@
#include "main/fbobject.h"
#include "main/texrender.h"
#endif
+#if FEATURE_ARB_sync
+#include "main/syncobj.h"
+#endif
#include "shader/program.h"
#include "shader/prog_execute.h"
@@ -200,6 +203,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->GetDoublev = NULL;
driver->GetFloatv = NULL;
driver->GetIntegerv = NULL;
+ driver->GetInteger64v = NULL;
driver->GetPointerv = NULL;
/* buffer objects */
@@ -208,6 +212,10 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
/* query objects */
_mesa_init_query_object_functions(driver);
+#if FEATURE_ARB_sync
+ _mesa_init_sync_object_functions(driver);
+#endif
+
#if FEATURE_EXT_framebuffer_object
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 3aa7843b1b..69b92e9e44 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -65,6 +65,7 @@
#define need_GL_ARB_shader_objects
#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
+#define need_GL_ARB_sync
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
#define need_GL_ATI_separate_stencil
@@ -97,6 +98,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
+ { "GL_ARB_sync", GL_ARB_sync },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },