diff options
author | Brian <brian@yutani.localnet.net> | 2007-04-16 17:16:46 -0600 |
---|---|---|
committer | Brian <brian@yutani.localnet.net> | 2007-04-16 17:16:46 -0600 |
commit | 5888010362debf0f32c1596c9082a16048b29f39 (patch) | |
tree | f810cb8bebcf3c0e298b3dd321a2546ba8c0a171 /src/mesa/drivers | |
parent | dfee7619d433a8b27fb5573d92873f9355ca6a5d (diff) |
Fix glActiveStencilFaceEXT dispatch problem (bug 10523).
OK, _all_ extensions that might get enabled by the driver need to be in the
card_extensions[] list. driInitExtensions() is called at least twice: first
during screen creation, then once for each context that's created.
The first call sets up the dispatch table. The second call just sets the
extension enable/disable flags.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 58350fe0ab..c362b027e9 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -124,11 +124,8 @@ const struct dri_extension card_extensions[] = { {"GL_NV_blend_square", NULL}, {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, {"GL_SGIS_generate_mipmap", NULL}, - {NULL, NULL} -}; - -const struct dri_extension stencil_two_side[] = { {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, + {NULL, NULL} }; extern struct tnl_pipeline_stage _r300_render_stage; @@ -334,8 +331,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, driInitExtensions(ctx, card_extensions, GL_TRUE); - if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side") == 0) - driInitSingleExtension(ctx, stencil_two_side); + if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side")) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); if (r300->radeon.glCtx->Mesa_DXTn && !driQueryOptionb (&r300->radeon.optionCache, "disable_s3tc")) { _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); |