diff options
author | Matthieu Castet <castet.matthieu@free.fr> | 2007-09-16 23:33:10 +0200 |
---|---|---|
committer | Matthieu Castet <castet.matthieu@free.fr> | 2007-09-16 23:33:10 +0200 |
commit | c29886718ac8389b526b3eb5947c286b7fe00a88 (patch) | |
tree | 350afb513e5ad921d27ba635814b052df149af08 /src/mesa/drivers | |
parent | 7cc4d31ed9ff0e7f428b9ab05fc69b4e037c0a3a (diff) |
nouveau : avoid vertex_size / 4 for each vertex ops
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_swtcl.c | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index e3f869d1f7..42b3d666fb 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -147,13 +147,13 @@ static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) static inline void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - GLubyte *vertptr = (GLubyte *)nmesa->verts; + GLfloat *vertptr = (GLfloat *)nmesa->verts; GLuint vertsize = nmesa->vertex_size; - GLuint size_dword = vertsize*(count-start)/4; + GLuint size_dword = vertsize*(count-start); nv10ExtendPrimitive(nmesa, size_dword); nv10StartPrimitive(nmesa,prim+1,size_dword); - OUT_RING_VERTp(nmesa, (nouveauVertex*)(vertptr+(start*vertsize)),size_dword, (vertsize/4)); + OUT_RING_VERTp(nmesa, (nouveauVertex*)(vertptr+(start*vertsize)),size_dword, vertsize); nv10FinishPrimitive(nmesa); } @@ -234,7 +234,7 @@ static inline void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint star { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; - GLuint vertsize = nmesa->vertex_size / 4; + GLuint vertsize = nmesa->vertex_size; GLuint size_dword = vertsize*(count-start); const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; GLuint j; @@ -335,7 +335,7 @@ do { \ static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - GLuint vertsize = nmesa->vertex_size / 4; + GLuint vertsize = nmesa->vertex_size; GLuint size_dword = vertsize; nv10ExtendPrimitive(nmesa, size_dword); @@ -349,7 +349,7 @@ static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; - GLuint vertsize = nmesa->vertex_size / 4; + GLuint vertsize = nmesa->vertex_size; GLuint i; if (VB->Elts) { @@ -368,8 +368,7 @@ static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; - /* OUT_RINGp wants size in DWORDS */ - GLuint vertsize = nmesa->vertex_size / 4; + GLuint vertsize = nmesa->vertex_size; GLuint size_dword = vertsize*2; nv10ExtendPrimitive(nmesa, size_dword); @@ -383,8 +382,7 @@ static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; - /* OUT_RINGp wants size in DWORDS */ - GLuint vertsize = nmesa->vertex_size / 4; + GLuint vertsize = nmesa->vertex_size; GLuint size_dword = vertsize*3; nv10ExtendPrimitive(nmesa, size_dword); @@ -399,8 +397,7 @@ static inline void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3 { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; - /* OUT_RINGp wants size in DWORDS */ - GLuint vertsize = nmesa->vertex_size / 4; + GLuint vertsize = nmesa->vertex_size; GLuint size_dword = vertsize*4; nv10ExtendPrimitive(nmesa, size_dword); @@ -528,7 +525,9 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) nmesa->vertex_attrs, nmesa->vertex_attr_count, NULL, 0 ); - assert(nmesa->vertex_size==total_size*4); + /* OUT_RINGp wants size in DWORDS */ + nmesa->vertex_size = nmesa->vertex_size / 4; + assert(nmesa->vertex_size==total_size); /* * Tell the hardware about the vertex format |