diff options
author | Brian Paul <brianp@vmware.com> | 2009-09-24 16:06:21 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-09-24 16:06:21 -0600 |
commit | 29d27229a95837d085db785a2b4abb654457dafa (patch) | |
tree | 0a03c9dbe3e55fa9676137750da1ee465379b978 /src/mesa/drivers | |
parent | fd56bee6c4de28da194333f93b52c40f1deb6163 (diff) | |
parent | 940ca2e837efe45caae1cf1d9665f6736347705d (diff) |
Merge branch 'mesa_7_6_branch'
Conflicts:
src/mesa/vbo/vbo_exec_array.c
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_curbe.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_generatemipmap.c | 21 |
4 files changed, 25 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 3c5b848319..c300c33adc 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -125,6 +125,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, /* We want the GLSL compiler to emit code that uses condition codes */ ctx->Shader.EmitCondCodes = GL_TRUE; + ctx->Shader.EmitNVTempInitialization = GL_TRUE; ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024); ctx->Const.VertexProgram.MaxAluInstructions = 0; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 0b0e6931a0..4be6c77aa1 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -248,6 +248,9 @@ static void prepare_constant_buffer(struct brw_context *brw) GLuint offset = brw->curbe.vs_start * 16; GLuint nr = brw->vs.prog_data->nr_params / 4; + if (brw->vertex_program->IsNVProgram) + _mesa_load_tracked_matrices(ctx); + /* Updates the ParamaterValues[i] pointers for all parameters of the * basic type of PROGRAM_STATE_VAR. */ diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index e3111c6680..f0c79efbd9 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -90,8 +90,6 @@ static void brw_upload_vs_prog(struct brw_context *brw) struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; - assert (vp && !vp->program.IsNVProgram); - memset(&key, 0, sizeof(key)); /* Just upload the program verbatim for now. Always send it all diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c index 237754d469..5958b36c97 100644 --- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c +++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c @@ -125,6 +125,8 @@ intel_generate_mipmap_2d(GLcontext *ctx, GLuint fb_name; GLboolean success = GL_FALSE; struct gl_framebuffer *saved_fbo = NULL; + struct gl_buffer_object *saved_array_buffer = NULL; + struct gl_buffer_object *saved_element_buffer = NULL; _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | @@ -133,6 +135,16 @@ intel_generate_mipmap_2d(GLcontext *ctx, old_active_texture = ctx->Texture.CurrentUnit; _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer); + /* use default array/index buffers */ + _mesa_reference_buffer_object(ctx, &saved_array_buffer, + ctx->Array.ArrayBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &saved_element_buffer, + ctx->Array.ElementArrayBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, + ctx->Shared->NullBufferObj); + _mesa_Disable(GL_POLYGON_STIPPLE); _mesa_Disable(GL_DEPTH_TEST); _mesa_Disable(GL_STENCIL_TEST); @@ -205,6 +217,15 @@ fail: meta_restore_fragment_program(&intel->meta); meta_restore_vertex_program(&intel->meta); + /* restore array/index buffers */ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, + saved_array_buffer); + _mesa_reference_buffer_object(ctx, &saved_array_buffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, + saved_element_buffer); + _mesa_reference_buffer_object(ctx, &saved_element_buffer, NULL); + + _mesa_DeleteFramebuffersEXT(1, &fb_name); _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); if (saved_fbo) |