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authorKeith Whitwell <keith@tungstengraphics.com>2008-01-28 15:50:02 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2008-01-28 15:50:02 +0000
commit82d9063708539d53c7670b2ab732bed24230b94d (patch)
tree668ee28b9fa45e5d87753ac26390c97d9c5900a4 /src/mesa/drivers
parent88858e046888d0bcb763537adc74a64e564678df (diff)
gallium: handle flatshading explicitly in clipper stage
We can do a better job in the clip stage than just relying on the brute-force approach of copying colors to all incoming vertices applied in the flatshade stage. At very least, it is only necessary to do this in the clipper when a primitive is actually being clipped.
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