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authorEric Anholt <eric@anholt.net>2009-09-03 09:11:44 -0700
committerEric Anholt <eric@anholt.net>2009-09-04 14:20:08 -0700
commit8f7f22ca1d1594f9a4c6bdef181e24cbdd2c921c (patch)
tree3aaa5338d3d40487b5f901d28280844d170bf353 /src/mesa/gl.pc.in
parent9216b4e7be942fed432ceb42a4337d7298d0bc6c (diff)
i965: Add support for KIL_NV in brw_wm_emit.c
I ran into this lack of support when writing a shader that always discarded the fragments.
Diffstat (limited to 'src/mesa/gl.pc.in')
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