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author | Eric Anholt <eric@anholt.net> | 2010-03-08 12:12:31 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-03-16 12:14:48 -0700 |
commit | 1254d3d315497636a2445533372dd3d1fa6f96dc (patch) | |
tree | 84774a14086d71589926c4701f537efa20435d58 /src/mesa/glapi/glthread.c | |
parent | 837f003eeb1ce56c2d8285e82ee86b5ffbb19442 (diff) |
i965: Fix up the handling of point sprite coordinate replacement.
The code was walking over the regs of pairs of attributes and checking
whether the attribute with a given reg index had point sprite enabled.
So the point sprite setup code was rarely even getting executed.
Instead, we need to determine which channels of a reg need point
sprite coordinate replacement. In addition, it was multiplying the
attribute by 1/w, when it's supposed to cover (0, 1) in each direction
regardless of w, and it wasn't filling in the Z and W components of
the texcoord as specified.
Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
(cherry picked from commit bc632d04370566c1156cbd0345fe303834f0b910)
Diffstat (limited to 'src/mesa/glapi/glthread.c')
0 files changed, 0 insertions, 0 deletions