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author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-01-19 14:50:52 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-01-19 14:50:52 +0000 |
commit | 42fee73aadd7f37a4f18e57c167e98b7a6294508 (patch) | |
tree | e1c471eaa6a42f024cf9bbe193678e6b7e47113e /src/mesa/main/KNOWN_BUGS | |
parent | 140f99f81cf801ac4ea69fa4da3e9648da3b1046 (diff) |
Change behaviour of glDeleteTextures as discussed on ARB list.
glDeleteTexture makes the texture ID immediately free for re-use
while the actual texture object lingers until its reference count goes
to zero (when no longer bound by any rendering context).
Diffstat (limited to 'src/mesa/main/KNOWN_BUGS')
0 files changed, 0 insertions, 0 deletions