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authorMichal Krol <mjkrol@gmail.org>2006-04-11 11:41:11 +0000
committerMichal Krol <mjkrol@gmail.org>2006-04-11 11:41:11 +0000
commitbb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d (patch)
tree8474881f1f529e1217d3442a98defb1a667b8403 /src/mesa/main/api_noop.c
parentd90ad3fd876860b7a2ba763c031e46f76e4c47c6 (diff)
More GLSL code:
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
Diffstat (limited to 'src/mesa/main/api_noop.c')
-rw-r--r--src/mesa/main/api_noop.c53
1 files changed, 25 insertions, 28 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index af7e1f9ac7..acb9341514 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -391,7 +391,7 @@ void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v )
void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1);
}
else
@@ -401,7 +401,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x )
void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1);
}
else
@@ -411,7 +411,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1);
}
else
@@ -421,7 +421,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y
void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1);
}
else
@@ -432,7 +432,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x,
GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1);
}
else
@@ -442,7 +442,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x,
void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1);
}
else
@@ -453,7 +453,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x,
GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w);
}
else
@@ -463,7 +463,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x,
void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
+ if (index < MAX_VERTEX_PROGRAM_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]);
}
else
@@ -471,15 +471,12 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
}
-/*
- * XXX Un-alias attribs here
- */
void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fARB" );
@@ -488,8 +485,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvARB" );
@@ -498,8 +495,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fARB" );
@@ -508,8 +505,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y
void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvARB" );
@@ -519,8 +516,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fARB" );
@@ -529,8 +526,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvARB" );
@@ -540,8 +537,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fARB" );
@@ -550,8 +547,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < VERT_ATTRIB_MAX) {
- ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]);
+ if (index < MAX_VERTEX_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]);
}
else
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvARB" );