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authorEric Anholt <eric@anholt.net>2007-05-24 13:59:50 -0700
committerEric Anholt <eric@anholt.net>2007-05-24 16:46:54 -0700
commitfd9d27e0686f5a15803d13d207e58be1972fdf31 (patch)
tree79f8847e0fd723567032fa201d7b3ff2fdf5621d /src/mesa/main/attrib.c
parentb1fcabefa2f3fa81a20c1556383458315bb49bbf (diff)
parentf116aed1ede0d802e9f3c5989290002975c00330 (diff)
Merge branch 'master' into i915-unification
Conflicts: src/mesa/drivers/dri/i915tex/i830_texstate.c src/mesa/drivers/dri/i915tex/i915_texstate.c
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 4654704afd..1aa0a02fc7 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -348,6 +348,8 @@ _mesa_PushAttrib(GLbitfield mask)
ctx->Texture.Unit[u].Current3D->RefCount++;
ctx->Texture.Unit[u].CurrentCubeMap->RefCount++;
ctx->Texture.Unit[u].CurrentRect->RefCount++;
+ ctx->Texture.Unit[u].Current1DArray->RefCount++;
+ ctx->Texture.Unit[u].Current2DArray->RefCount++;
}
attr = MALLOC_STRUCT( gl_texture_attrib );
MEMCPY( attr, &ctx->Texture, sizeof(struct gl_texture_attrib) );
@@ -363,6 +365,10 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Unit[u].CurrentCubeMap);
_mesa_copy_texture_object(&attr->Unit[u].SavedRect,
attr->Unit[u].CurrentRect);
+ _mesa_copy_texture_object(&attr->Unit[u].Saved1DArray,
+ attr->Unit[u].Current1DArray);
+ _mesa_copy_texture_object(&attr->Unit[u].Saved2DArray,
+ attr->Unit[u].Current2DArray);
}
_mesa_unlock_context_textures(ctx);
@@ -776,6 +782,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter);
_mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod);
_mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod);
+ _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias);
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel);
if (target != GL_TEXTURE_RECTANGLE_ARB)
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel);
@@ -809,6 +816,8 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
ctx->Texture.Unit[u].Current3D->RefCount--;
ctx->Texture.Unit[u].CurrentCubeMap->RefCount--;
ctx->Texture.Unit[u].CurrentRect->RefCount--;
+ ctx->Texture.Unit[u].Current1DArray->RefCount--;
+ ctx->Texture.Unit[u].Current2DArray->RefCount--;
}
}