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authorIan Romanick <idr@us.ibm.com>2006-06-12 16:26:29 +0000
committerIan Romanick <idr@us.ibm.com>2006-06-12 16:26:29 +0000
commitee34e6ef716bb630440299ac1efbc2055ef09ffd (patch)
tree561a6314f8115c8dfafc7a3336c89d43f21a301a /src/mesa/main/bufferobj.c
parent6254d5904366ae17cb707ee70ff1ce76092f9c81 (diff)
Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r--src/mesa/main/bufferobj.c80
1 files changed, 37 insertions, 43 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index d6cc78e18d..6deb823f34 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -169,6 +169,22 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
}
+void
+_mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
+{
+ if (bufObj != ctx->Array.NullBufferObj) {
+ bufObj->RefCount--;
+ if (bufObj->RefCount <= 0) {
+ ASSERT(ctx->Array.ArrayBufferObj != bufObj);
+ ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
+ ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
+ ASSERT(ctx->Driver.DeleteBuffer);
+ ctx->Driver.DeleteBuffer(ctx, bufObj);
+ }
+ }
+}
+
+
/**
* Initialize a buffer object to default values.
*/
@@ -389,21 +405,6 @@ _mesa_init_buffer_objects( GLcontext *ctx )
ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
-
- /* Vertex array buffers */
- ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
- ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
- ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
- ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
- ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
- ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
- for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
- ctx->Array.TexCoord[i].BufferObj = ctx->Array.NullBufferObj;
- }
- ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj;
- }
}
@@ -585,52 +586,52 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
ASSERT(bufObj->Name == ids[i]);
- if (ctx->Array.Vertex.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->Vertex.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->Vertex.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
- if (ctx->Array.Normal.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->Normal.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->Normal.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
- if (ctx->Array.Color.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->Color.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->Color.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
- if (ctx->Array.SecondaryColor.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->SecondaryColor.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
- if (ctx->Array.FogCoord.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->FogCoord.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->FogCoord.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
- if (ctx->Array.Index.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->Index.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->Index.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
- if (ctx->Array.EdgeFlag.BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->EdgeFlag.BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
- if (ctx->Array.TexCoord[j].BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->TexCoord[j].BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
}
for (j = 0; j < VERT_ATTRIB_MAX; j++) {
- if (ctx->Array.VertexAttrib[j].BufferObj == bufObj) {
+ if (ctx->Array.ArrayObj->VertexAttrib[j].BufferObj == bufObj) {
bufObj->RefCount--;
- ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayObj->VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
ctx->Array.NullBufferObj->RefCount++;
}
}
@@ -649,16 +650,9 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
_mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
}
- /* The ID is immediately freed for re-use */
- _mesa_remove_buffer_object(ctx, bufObj);
- bufObj->RefCount--;
- if (bufObj->RefCount <= 0) {
- ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
- ASSERT(ctx->Array.Vertex.BufferObj != bufObj);
- ASSERT(ctx->Driver.DeleteBuffer);
- ctx->Driver.DeleteBuffer(ctx, bufObj);
- }
+ /* The ID is immediately freed for re-use */
+ _mesa_remove_buffer_object(ctx, bufObj);
+ _mesa_unbind_buffer_object(ctx, bufObj);
}
}