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| author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-08-18 14:37:47 +0200 |
|---|---|---|
| committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-08-18 14:37:47 +0200 |
| commit | 3e54d63429fe7ca5db3c75c181abbaf7a7f55724 (patch) | |
| tree | e129c36aaef712525f0a04fc5b06c445e3cf84df /src/mesa/main/config.h | |
| parent | eaab76457818fad0926b84c663440e8987e1f19f (diff) | |
| parent | 85d9bc236d6a8ff8f12cbc2150f8c3740354f573 (diff) | |
Merge remote branch 'origin/master' into nv50-compiler
Diffstat (limited to 'src/mesa/main/config.h')
| -rw-r--r-- | src/mesa/main/config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 32f7d969d8..0f2d1a8f8d 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -177,7 +177,7 @@ /** * Per-program constants (power of two) * - * \c MAX_PROGRAM_LOCAL_PARAMS and \c MAX_UNIFORMS are just the assmebly shader + * \c MAX_PROGRAM_LOCAL_PARAMS and \c MAX_UNIFORMS are just the assembly shader * and GLSL shader names for the same thing. They should \b always have the * same value. Each refers to the number of vec4 values supplied as * per-program parameters. |
