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authorBrian Paul <brianp@vmware.com>2010-08-10 08:35:47 -0600
committerBrian Paul <brianp@vmware.com>2010-08-10 08:38:19 -0600
commitb80a830cd8cbad128aad3edb2eef4cb40e7b145b (patch)
tree07bc8f190c65d36ac394cb9b22d7a0cfadf8f462 /src/mesa/main/config.h
parent20b3e40f166c77bd7fa5b7171e5b4169ed035280 (diff)
mesa: fix comment typo
Diffstat (limited to 'src/mesa/main/config.h')
-rw-r--r--src/mesa/main/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 32f7d969d8..0f2d1a8f8d 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -177,7 +177,7 @@
/**
* Per-program constants (power of two)
*
- * \c MAX_PROGRAM_LOCAL_PARAMS and \c MAX_UNIFORMS are just the assmebly shader
+ * \c MAX_PROGRAM_LOCAL_PARAMS and \c MAX_UNIFORMS are just the assembly shader
* and GLSL shader names for the same thing. They should \b always have the
* same value. Each refers to the number of vec4 values supplied as
* per-program parameters.