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authorBrian <brian.paul@tungstengraphics.com>2007-07-04 13:15:20 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-07-04 13:15:20 -0600
commitc223c6b663cd5db39ba19c2be74b88cc3b8f53f3 (patch)
tree09b16370cfbcf2131ccdb30165767537d0c26fae /src/mesa/main/context.c
parente8e5d9effe879482c0e7b65bfed9eafde0803ae0 (diff)
Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 255023c0fa..21adcf3210 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -97,12 +97,9 @@
#include "fog.h"
#include "framebuffer.h"
#include "get.h"
-#include "glthread.h"
-#include "glapioffsets.h"
#include "histogram.h"
#include "hint.h"
#include "hash.h"
-#include "atifragshader.h"
#include "light.h"
#include "lines.h"
#include "macros.h"
@@ -110,9 +107,6 @@
#include "pixel.h"
#include "points.h"
#include "polygon.h"
-#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
-#include "program.h"
-#endif
#include "queryobj.h"
#include "rastpos.h"
#include "simple_list.h"
@@ -126,13 +120,19 @@
#include "varray.h"
#include "version.h"
#include "vtxfmt.h"
+#include "glapi/glthread.h"
+#include "glapi/glapioffsets.h"
+#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
+#include "shader/program.h"
+#endif
+#include "shader/shader_api.h"
+#include "shader/atifragshader.h"
#if _HAVE_FULL_GL
#include "math/m_translate.h"
#include "math/m_matrix.h"
#include "math/m_xform.h"
#include "math/mathmod.h"
#endif
-#include "shader_api.h"
#ifdef USE_SPARC_ASM
#include "sparc/sparc.h"