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authorBrian Paul <brianp@vmware.com>2009-12-30 14:47:06 -0700
committerBrian Paul <brianp@vmware.com>2009-12-31 08:49:26 -0700
commit0fbe828c1d2a7e7d9155a3ef64e91da4ec2b79ee (patch)
tree64d8cb19186ed30136426d78239b9d3dda6e289d /src/mesa/main/dd.h
parent534e0051854e2e455650435f85e6a73aba8f5d64 (diff)
mesa: _mesa_Begin/EndConditionalRender() functions
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 496b0d2ba8..e99e87d905 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1016,6 +1016,11 @@ struct dd_function_table {
GLbitfield, GLuint64);
/*@}*/
#endif
+
+ /** GL_NV_conditional_render */
+ void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode);
+ void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q);
};