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authorBrian Paul <brian.paul@tungstengraphics.com>2006-10-10 21:43:31 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-10-10 21:43:31 +0000
commit39c4daa6bc15a83a97c3c0b456bf1795ef9e6099 (patch)
tree577143aee8c5108f4370daaa610458c1ad9c48e8 /src/mesa/main/dd.h
parent97a659337e6effe439434258350498311052f4af (diff)
Move the fp_machine struct into s_nvfragmprog.c since (except for program
debug) it's only used there.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 1b8cf6304e..26cabc9096 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -591,8 +591,9 @@ struct dd_function_table {
/** Notify driver that a program string has been specified. */
void (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
struct gl_program *prog);
-
-
+ /** Get value of a fragment program register during program execution. */
+ void (*GetFragmentProgramRegister)(GLcontext *ctx, enum register_file file,
+ GLuint index, GLfloat val[4]);
/** Query if program can be loaded onto hardware */
GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,