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author | Ben Skeggs <darktama@iinet.net.au> | 2005-03-16 00:54:09 +0000 |
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committer | Ben Skeggs <darktama@iinet.net.au> | 2005-03-16 00:54:09 +0000 |
commit | dd9da8cdb58873daf51dd60839aa2b514a737c47 (patch) | |
tree | 83a5e95b564feb705df2958c3ace584fb0d079e3 /src/mesa/main/debug.c | |
parent | fbe5296d1463e1052590b744f3d62ebb9e5d5dd4 (diff) |
Fixed some strangeness when mixing textured/flat primitives. Skipping texture units should render correctly also. Aapo, I dont think I broke glxgears again on you...
Diffstat (limited to 'src/mesa/main/debug.c')
0 files changed, 0 insertions, 0 deletions