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authorKeith Whitwell <keith@tungstengraphics.com>1999-09-19 23:43:02 +0000
committerKeith Whitwell <keith@tungstengraphics.com>1999-09-19 23:43:02 +0000
commit5a437d588975ec0e241a2bf7cc4ce3785cb476bd (patch)
treee6cf1e6822ddd7cc4781ae7871d7fe8072e8ab9d /src/mesa/main/depth.c
parentc6569511103235fd29a89ea6dd0c21913805b1d2 (diff)
Cleaning up
Diffstat (limited to 'src/mesa/main/depth.c')
-rw-r--r--src/mesa/main/depth.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index 7ac2be01da..7fac718492 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -1,4 +1,4 @@
-/* $Id: depth.c,v 1.2 1999/09/10 14:24:35 keithw Exp $ */
+/* $Id: depth.c,v 1.3 1999/09/19 23:43:02 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -817,6 +817,7 @@ void gl_alloc_depth_buffer( GLcontext* ctx )
if (!ctx->Buffer->Depth) {
/* out of memory */
ctx->Depth.Test = GL_FALSE;
+ ctx->NewState |= NEW_RASTER_OPS;
gl_error( ctx, GL_OUT_OF_MEMORY, "Couldn't allocate depth buffer" );
}
}