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authorBrian Paul <brianp@vmware.com>2009-10-07 16:41:18 -0600
committerBrian Paul <brianp@vmware.com>2009-10-07 16:41:18 -0600
commit33e9ac20e3b399c6ec6ec2f586a9402b68590992 (patch)
treeb6aa2afc5cf3951f7b40612f3c4c766b7683932f /src/mesa/main/dlist.c
parent15f05e97aac46ffcf8a7765b0072535718833622 (diff)
mesa: move gl_list_instruction and gl_list_extensions to dlist.c
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r--src/mesa/main/dlist.c68
1 files changed, 50 insertions, 18 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index cec7d873d4..69667942f0 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.7
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -91,6 +92,33 @@
#include "glapi/dispatch.h"
+
+/**
+ * Other parts of Mesa (such as the VBO module) can plug into the display
+ * list system. This structure describes new display list instructions.
+ */
+struct gl_list_instruction
+{
+ GLuint Size;
+ void (*Execute)( GLcontext *ctx, void *data );
+ void (*Destroy)( GLcontext *ctx, void *data );
+ void (*Print)( GLcontext *ctx, void *data );
+};
+
+
+#define MAX_DLIST_EXT_OPCODES 16
+
+/**
+ * Used by device drivers to hook new commands into display lists.
+ */
+struct gl_list_extensions
+{
+ struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
+ GLuint NumOpcodes;
+};
+
+
+
/**
* Flush vertices.
*
@@ -496,9 +524,9 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist)
/* check for extension opcodes first */
GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0;
- if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
- ctx->ListExt.Opcode[i].Destroy(ctx, &n[1]);
- n += ctx->ListExt.Opcode[i].Size;
+ if (i >= 0 && i < (GLint) ctx->ListExt->NumOpcodes) {
+ ctx->ListExt->Opcode[i].Destroy(ctx, &n[1]);
+ n += ctx->ListExt->Opcode[i].Size;
}
else {
switch (n[0].opcode) {
@@ -873,13 +901,13 @@ _mesa_dlist_alloc_opcode(GLcontext *ctx,
void (*destroy) (GLcontext *, void *),
void (*print) (GLcontext *, void *))
{
- if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) {
- const GLuint i = ctx->ListExt.NumOpcodes++;
- ctx->ListExt.Opcode[i].Size =
+ if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
+ const GLuint i = ctx->ListExt->NumOpcodes++;
+ ctx->ListExt->Opcode[i].Size =
1 + (size + sizeof(Node) - 1) / sizeof(Node);
- ctx->ListExt.Opcode[i].Execute = execute;
- ctx->ListExt.Opcode[i].Destroy = destroy;
- ctx->ListExt.Opcode[i].Print = print;
+ ctx->ListExt->Opcode[i].Execute = execute;
+ ctx->ListExt->Opcode[i].Destroy = destroy;
+ ctx->ListExt->Opcode[i].Print = print;
return i + OPCODE_EXT_0;
}
return -1;
@@ -6468,10 +6496,10 @@ execute_list(GLcontext *ctx, GLuint list)
OpCode opcode = n[0].opcode;
int i = (int) n[0].opcode - (int) OPCODE_EXT_0;
- if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
+ if (i >= 0 && i < (GLint) ctx->ListExt->NumOpcodes) {
/* this is a driver-extended opcode */
- ctx->ListExt.Opcode[i].Execute(ctx, &n[1]);
- n += ctx->ListExt.Opcode[i].Size;
+ ctx->ListExt->Opcode[i].Execute(ctx, &n[1]);
+ n += ctx->ListExt->Opcode[i].Size;
}
else {
switch (opcode) {
@@ -9068,10 +9096,10 @@ print_list(GLcontext *ctx, GLuint list)
OpCode opcode = n[0].opcode;
GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0;
- if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
+ if (i >= 0 && i < (GLint) ctx->ListExt->NumOpcodes) {
/* this is a driver-extended opcode */
- ctx->ListExt.Opcode[i].Print(ctx, &n[1]);
- n += ctx->ListExt.Opcode[i].Size;
+ ctx->ListExt->Opcode[i].Print(ctx, &n[1]);
+ n += ctx->ListExt->Opcode[i].Size;
}
else {
switch (opcode) {
@@ -9449,6 +9477,9 @@ _mesa_init_display_list(GLcontext *ctx)
tableInitialized = GL_TRUE;
}
+ /* extension info */
+ ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
+
/* Display list */
ctx->ListState.CallDepth = 0;
ctx->ExecuteFlag = GL_TRUE;
@@ -9468,5 +9499,6 @@ _mesa_init_display_list(GLcontext *ctx)
void
_mesa_free_display_list_data(GLcontext *ctx)
{
-
+ free(ctx->ListExt);
+ ctx->ListExt = NULL;
}