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authorKristian Høgsberg <krh@bitplanet.net>2010-04-22 12:40:47 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-04-22 13:43:28 -0400
commitfa416106307dc193e2133aa6a29b9bcfc91f8b39 (patch)
tree6669b9d7b0c9299143341050bbd58482dd4e51e0 /src/mesa/main/dlist.c
parentade150d66724259119012420068fa930807311c2 (diff)
mesa: Move struct _glapi_table allocation out of context.c
We now allocate the table from api_exec.c and dlist.c where we fill out the table. This way, context.c doesn't need to know the actual contents of struct _glapi_table.
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r--src/mesa/main/dlist.c12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index f869a585d6..168c424ea1 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -8747,9 +8747,15 @@ exec_MultiModeDrawElementsIBM(const GLenum * mode,
* initialized from _mesa_init_api_defaults and from the active vtxfmt
* struct.
*/
-void
-_mesa_init_save_table(struct _glapi_table *table)
+struct _glapi_table *
+_mesa_create_save_table(void)
{
+ struct _glapi_table *table;
+
+ table = _mesa_alloc_dispatch_table(sizeof *table);
+ if (table == NULL)
+ return NULL;
+
_mesa_loopback_init_api_table(table);
/* GL 1.0 */
@@ -9349,6 +9355,8 @@ _mesa_init_save_table(struct _glapi_table *table)
(void) save_ClearBufferfv;
(void) save_ClearBufferfi;
#endif
+
+ return table;
}