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authorKristian Høgsberg <krh@bitplanet.net>2010-04-22 12:40:47 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-04-22 13:43:28 -0400
commitfa416106307dc193e2133aa6a29b9bcfc91f8b39 (patch)
tree6669b9d7b0c9299143341050bbd58482dd4e51e0 /src/mesa/main/dlist.h
parentade150d66724259119012420068fa930807311c2 (diff)
mesa: Move struct _glapi_table allocation out of context.c
We now allocate the table from api_exec.c and dlist.c where we fill out the table. This way, context.c doesn't need to know the actual contents of struct _glapi_table.
Diffstat (limited to 'src/mesa/main/dlist.h')
-rw-r--r--src/mesa/main/dlist.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index f37a93a7f4..f8255facc5 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -72,7 +72,7 @@ extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist);
extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
-extern void _mesa_init_save_table( struct _glapi_table *table );
+extern struct _glapi_table *_mesa_create_save_table(void);
extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt);