summaryrefslogtreecommitdiff
path: root/src/mesa/main/eval.c
diff options
context:
space:
mode:
authorKeith Whitwell <keith@tungstengraphics.com>2000-10-30 13:31:59 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-10-30 13:31:59 +0000
commita96308c37db0bc0086a017d318bc3504aa5f0b1a (patch)
tree0010de3aa19901acf13b57e57e7ba465abffa95e /src/mesa/main/eval.c
parenta4575499679d9d91055a35c7673b81872ec127cb (diff)
Replace the flags Mesa was using for ctx->NewState with a new set
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
Diffstat (limited to 'src/mesa/main/eval.c')
-rw-r--r--src/mesa/main/eval.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index 658fa0cbd6..1c779eb5e3 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -1,4 +1,4 @@
-/* $Id: eval.c,v 1.13 2000/10/29 18:12:15 brianp Exp $ */
+/* $Id: eval.c,v 1.14 2000/10/30 13:32:00 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -938,6 +938,8 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
default:
gl_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
}
+
+ ctx->NewState |= _NEW_EVAL;
}
@@ -1132,6 +1134,8 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
default:
gl_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
}
+
+ ctx->NewState |= _NEW_EVAL;
}
@@ -2642,6 +2646,8 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
ctx->Eval.MapGrid1u1 = u1;
ctx->Eval.MapGrid1u2 = u2;
ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
+
+ ctx->NewState |= _NEW_EVAL;
}
@@ -2674,6 +2680,8 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
ctx->Eval.MapGrid2v1 = v1;
ctx->Eval.MapGrid2v2 = v2;
ctx->Eval.MapGrid2dv = (v2 - v1) / (GLfloat) vn;
+
+ ctx->NewState |= _NEW_EVAL;
}
@@ -2686,7 +2694,6 @@ _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
-
/* KW: If are compiling, we don't know whether eval will produce a
* vertex when it is run in the future. If this is pure immediate
* mode, eval is a noop if neither vertex map is enabled.
@@ -2853,7 +2860,6 @@ _mesa_EvalPoint2( GLint i, GLint j )
-
void
_mesa_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{