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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-13 02:59:53 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-13 02:59:53 +0000
commit42c34efd23d7ad05df9f3c71f7d52dd259e179d8 (patch)
tree79161c2cbe3801650843cc20ede7bdc3bdccd673 /src/mesa/main/extensions.c
parentbdf8441f808b7bd0a8fa10c59025c015db482a58 (diff)
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r--src/mesa/main/extensions.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index d761704e77..006f55ccca 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -376,7 +376,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx)
#if 0 && FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
- ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
+ ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* yes, turn it off */
#if 0 && FEATURE_ARB_vertex_shader
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
#endif