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authorBrian Paul <brian.paul@tungstengraphics.com>2001-06-15 14:18:46 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-06-15 14:18:46 +0000
commite4276667dafc8de0c6e64af8300fc7598437de6e (patch)
tree64045f32665046d09c91138bdc9369083bc1ed31 /src/mesa/main/extensions.c
parent65c6ca91795a71cf38dbe5f49f2d73fd9d4049cd (diff)
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens.
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r--src/mesa/main/extensions.c30
1 files changed, 29 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index fc26efbb62..169ae2d44a 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -1,4 +1,4 @@
-/* $Id: extensions.c,v 1.61 2001/05/29 15:23:49 brianp Exp $ */
+/* $Id: extensions.c,v 1.62 2001/06/15 14:18:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -203,6 +203,34 @@ _mesa_enable_imaging_extensions(GLcontext *ctx)
}
+
+/*
+ * Enable all OpenGL 1.3 features and extensions.
+ */
+void
+_mesa_enable_1_3_extensions(GLcontext *ctx)
+{
+ const char *extensions[] = {
+ "GL_ARB_multisample",
+ "GL_ARB_multitexture",
+ "GL_ARB_texture_border_clamp",
+ "GL_ARB_texture_compression",
+ "GL_ARB_texture_cube_map",
+ "GL_ARB_texture_env_add",
+ "GL_ARB_texture_env_combine",
+ "GL_ARB_texture_env_dot3",
+ "GL_ARB_transpose_matrix",
+ NULL
+ };
+ GLuint i;
+
+ for (i = 0; extensions[i]; i++) {
+ _mesa_enable_extension(ctx, extensions[i]);
+ }
+}
+
+
+
/*
* Add a new extenstion. This would be called from a Mesa driver.
*/