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authorBrian Paul <brian.paul@tungstengraphics.com>2005-06-07 15:03:40 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-06-07 15:03:40 +0000
commited7f3aead819dfe089228363698b4860614e62e8 (patch)
tree02ef7e49b1c371621fea65c00f35a046884bb39d /src/mesa/main/fbobject.c
parent395280bf8877b023e07045e30dad812e7c32f444 (diff)
fix GL_ALPHA render-to-texture problem (Jon Smirl)
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 6dae796620..cbc3dccc6d 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -389,6 +389,10 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb)
h = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->Height;
f = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->Format;
numImages++;
+ if (f != GL_RGB && f != GL_RGBA && f != GL_DEPTH_COMPONENT) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
+ return;
+ }
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
w = att->Renderbuffer->Width;