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authorJosé Fonseca <jfonseca@vmware.com>2009-03-02 13:27:46 +0000
committerJosé Fonseca <jfonseca@vmware.com>2009-03-02 13:27:46 +0000
commit97a1fd158c9acfaa3a8deda7eb5bf0b253e85c15 (patch)
tree37e6c11507c1ef044aa8f0ee009136bb1d8b5bbc /src/mesa/main/feedback.h
parent60e5fe65067da76dea816535bec1e9073adc0ba7 (diff)
parentb70f344e223fc10df8df08a6d82a813505225712 (diff)
Merge commit 'origin/master' into gallium-map-range
Diffstat (limited to 'src/mesa/main/feedback.h')
-rw-r--r--src/mesa/main/feedback.h41
1 files changed, 21 insertions, 20 deletions
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index 6c448ad631..72c2acd5ed 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -1,13 +1,9 @@
-/**
- * \file feedback.h
- * Selection and feedback modes functions.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,7 +23,6 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
#ifndef FEEDBACK_H
#define FEEDBACK_H
@@ -35,23 +30,29 @@
#include "mtypes.h"
-#define FEEDBACK_TOKEN( CTX, T ) \
- if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \
- CTX->Feedback.Buffer[CTX->Feedback.Count] = (GLfloat) (T); \
- } \
- CTX->Feedback.Count++;
+extern void
+_mesa_init_feedback( GLcontext *ctx );
+extern void
+_mesa_feedback_vertex( GLcontext *ctx,
+ const GLfloat win[4],
+ const GLfloat color[4],
+ GLfloat index,
+ const GLfloat texcoord[4] );
-extern void _mesa_init_feedback( GLcontext * ctx );
-extern void _mesa_feedback_vertex( GLcontext *ctx,
- const GLfloat win[4],
- const GLfloat color[4],
- GLfloat index,
- const GLfloat texcoord[4] );
+static INLINE void
+_mesa_feedback_token( GLcontext *ctx, GLfloat token )
+{
+ if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
+ ctx->Feedback.Buffer[ctx->Feedback.Count] = token;
+ }
+ ctx->Feedback.Count++;
+}
-extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z );
+extern void
+_mesa_update_hitflag( GLcontext *ctx, GLfloat z );
extern void GLAPIENTRY