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authorjtg <jtg>1999-08-19 00:55:39 +0000
committerjtg <jtg>1999-08-19 00:55:39 +0000
commitafb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c (patch)
tree59d65b4da12fb5379224cf5f6b808fde91523c7f /src/mesa/main/feedback.h
parentf2544d4920ce168bec9cd94d774b7ea5103a3d74 (diff)
Initial revision
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+/* $Id: feedback.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+
+
+#ifndef FEEDBACK_H
+#define FEEDBACK_H
+
+
+#include "types.h"
+
+
+#define FEEDBACK_TOKEN( CTX, T ) \
+ if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \
+ CTX->Feedback.Buffer[CTX->Feedback.Count] = (T); \
+ } \
+ CTX->Feedback.Count++;
+
+
+extern void gl_feedback_vertex( GLcontext *ctx,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w,
+ const GLfloat color[4], GLfloat index,
+ const GLfloat texcoord[4] );
+
+
+extern void gl_update_hitflag( GLcontext *ctx, GLfloat z );
+
+
+extern void gl_PassThrough( GLcontext *ctx, GLfloat token );
+
+extern void gl_FeedbackBuffer( GLcontext *ctx, GLsizei size,
+ GLenum type, GLfloat *buffer );
+
+extern void gl_SelectBuffer( GLcontext *ctx, GLsizei size, GLuint *buffer );
+
+extern void gl_InitNames( GLcontext *ctx );
+
+extern void gl_LoadName( GLcontext *ctx, GLuint name );
+
+extern void gl_PushName( GLcontext *ctx, GLuint name );
+
+extern void gl_PopName( GLcontext *ctx );
+
+extern GLint gl_RenderMode( GLcontext *ctx, GLenum mode );
+
+
+
+#endif
+