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authorAlex Deucher <alexdeucher@gmail.com>2009-04-10 17:16:08 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-04-10 17:16:08 -0400
commit04f335fd16c2a13b9425797acf5c3989cb6def7f (patch)
tree9e92cecb0b2ac512fac1fc4ef911878849eaeb42 /src/mesa/main/ffvertex_prog.c
parentc0419f190c836130932164ac47cfb53de668d423 (diff)
parent5e361c47abf2ee20140628d327eda9b39351d415 (diff)
Merge branch 'radeon-rewrite' of git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into r6xx-rewrite
Diffstat (limited to 'src/mesa/main/ffvertex_prog.c')
-rw-r--r--src/mesa/main/ffvertex_prog.c65
1 files changed, 38 insertions, 27 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 72b880e28e..03f42704a7 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -363,7 +363,7 @@ struct tnl_program {
};
-static const struct ureg undef = {
+static const struct ureg undef = {
PROGRAM_UNDEFINED,
0,
0,
@@ -398,7 +398,7 @@ static struct ureg negate( struct ureg reg )
{
reg.negate ^= 1;
return reg;
-}
+}
static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w )
@@ -407,7 +407,6 @@ static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w )
GET_SWZ(reg.swz, y),
GET_SWZ(reg.swz, z),
GET_SWZ(reg.swz, w));
-
return reg;
}
@@ -898,8 +897,7 @@ static void build_hpos( struct tnl_program *p )
static GLuint material_attrib( GLuint side, GLuint property )
{
- return ((property - STATE_AMBIENT) * 2 +
- side);
+ return (property - STATE_AMBIENT) * 2 + side;
}
@@ -960,7 +958,7 @@ static struct ureg get_scenecolor( struct tnl_program *p, GLuint side )
struct ureg material_ambient = get_material(p, side, STATE_AMBIENT);
struct ureg material_diffuse = get_material(p, side, STATE_DIFFUSE);
struct ureg tmp = make_temp(p, material_diffuse);
- emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient,
+ emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient,
material_ambient, material_emission);
return tmp;
}
@@ -978,7 +976,7 @@ static struct ureg get_lightprod( struct tnl_program *p, GLuint light,
register_param3(p, STATE_LIGHT, light, property);
struct ureg material_value = get_material(p, side, property);
struct ureg tmp = get_temp(p);
- emit_op2(p, OPCODE_MUL, tmp, 0, light_value, material_value);
+ emit_op2(p, OPCODE_MUL, tmp, 0, light_value, material_value);
return tmp;
}
else
@@ -1015,7 +1013,6 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
/* Calculate distance attenuation:
*/
if (p->state->unit[i].light_attenuated) {
-
/* 1/d,d,d,1/d */
emit_op1(p, OPCODE_RCP, dist, WRITEMASK_YZ, dist);
/* 1,d,d*d,1/d */
@@ -1028,7 +1025,8 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
emit_op1(p, OPCODE_RCP, dist, 0, dist);
/* spot-atten * dist-atten */
emit_op2(p, OPCODE_MUL, att, 0, dist, att);
- } else {
+ }
+ else {
/* dist-atten */
emit_op1(p, OPCODE_RCP, att, 0, dist);
}
@@ -1082,10 +1080,10 @@ static void build_lighting( struct tnl_program *p )
/*
* NOTE:
- * dot.x = dot(normal, VPpli)
- * dot.y = dot(normal, halfAngle)
- * dot.z = back.shininess
- * dot.w = front.shininess
+ * dots.x = dot(normal, VPpli)
+ * dots.y = dot(normal, halfAngle)
+ * dots.z = back.shininess
+ * dots.w = front.shininess
*/
for (i = 0; i < MAX_LIGHTS; i++)
@@ -1097,7 +1095,7 @@ static void build_lighting( struct tnl_program *p )
{
if (!p->state->material_shininess_is_zero) {
struct ureg shininess = get_material(p, 0, STATE_SHININESS);
- emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X));
+ emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X));
release_temp(p, shininess);
}
@@ -1106,11 +1104,13 @@ static void build_lighting( struct tnl_program *p )
_col1 = make_temp(p, get_identity_param(p));
else
_col1 = _col0;
-
}
if (twoside) {
if (!p->state->material_shininess_is_zero) {
+ /* Note that we negate the back-face specular exponent here.
+ * The negation will be un-done later in the back-face code below.
+ */
struct ureg shininess = get_material(p, 1, STATE_SHININESS);
emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z,
negate(swizzle1(shininess,X)));
@@ -1171,12 +1171,13 @@ static void build_lighting( struct tnl_program *p )
half = get_temp(p);
emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
emit_normalize_vec3(p, half, half);
- } else {
+ }
+ else {
half = register_param3(p, STATE_INTERNAL,
STATE_LIGHT_HALF_VECTOR, i);
}
}
- }
+ }
else {
struct ureg Ppli = register_param3(p, STATE_INTERNAL,
STATE_LIGHT_POSITION, i);
@@ -1255,7 +1256,8 @@ static void build_lighting( struct tnl_program *p )
res0 = _col0;
res1 = register_output( p, VERT_RESULT_COL0 );
}
- } else {
+ }
+ else {
mask0 = 0;
mask1 = 0;
res0 = _col0;
@@ -1267,12 +1269,12 @@ static void build_lighting( struct tnl_program *p )
emit_op1(p, OPCODE_LIT, lit, 0, dots);
emit_op2(p, OPCODE_MUL, lit, 0, lit, att);
emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0);
- }
+ }
else if (!p->state->material_shininess_is_zero) {
/* there's a non-zero specular term */
emit_op1(p, OPCODE_LIT, lit, 0, dots);
emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
- }
+ }
else {
/* no attenutation, no specular */
emit_degenerate_lit(p, lit, dots);
@@ -1309,13 +1311,19 @@ static void build_lighting( struct tnl_program *p )
res0 = _bfc0;
res1 = register_output( p, VERT_RESULT_BFC0 );
}
- } else {
+ }
+ else {
res0 = _bfc0;
res1 = _bfc1;
mask0 = 0;
mask1 = 0;
}
+ /* For the back face we need to negate the X and Y component
+ * dot products. dots.Z has the negated back-face specular
+ * exponent. We swizzle that into the W position. This
+ * negation makes the back-face specular term positive again.
+ */
dots = negate(swizzle(dots,X,Y,W,Z));
if (!is_undef(att)) {
@@ -1325,8 +1333,8 @@ static void build_lighting( struct tnl_program *p )
}
else if (!p->state->material_shininess_is_zero) {
emit_op1(p, OPCODE_LIT, lit, 0, dots);
- emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
- }
+ emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/
+ }
else {
emit_degenerate_lit(p, lit, dots);
emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
@@ -1334,8 +1342,10 @@ static void build_lighting( struct tnl_program *p )
emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0);
emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1);
- /* restore negate flag for next lighting */
- dots = negate(dots);
+ /* restore dots to its original state for subsequent lights
+ * by negating and swizzling again.
+ */
+ dots = negate(swizzle(dots,X,Y,W,Z));
release_temp(p, ambient);
release_temp(p, diffuse);
@@ -1578,7 +1588,7 @@ static void build_texture_transform( struct tnl_program *p )
}
release_temps(p);
- }
+ }
else {
emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i);
}
@@ -1647,7 +1657,8 @@ static void build_array_pointsize( struct tnl_program *p )
static void build_tnl_program( struct tnl_program *p )
-{ /* Emit the program, starting with modelviewproject:
+{
+ /* Emit the program, starting with modelviewproject:
*/
build_hpos(p);