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authorKristian Høgsberg <krh@bitplanet.net>2010-10-12 12:02:01 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-10-13 09:43:24 -0400
commit31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (patch)
tree798b14d851b87df251206b0896a91e99b5ae0127 /src/mesa/main/framebuffer.c
parentd3491e775fb07f891463b2185d74bbad62f3ed24 (diff)
Drop GLframebuffer typedef and just use struct gl_framebuffer
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r--src/mesa/main/framebuffer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 64da8ba84f..0e9e6def9b 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -372,7 +372,7 @@ _mesa_resizebuffers( GLcontext *ctx )
if (ctx->WinSysDrawBuffer) {
GLuint newWidth, newHeight;
- GLframebuffer *buffer = ctx->WinSysDrawBuffer;
+ struct gl_framebuffer *buffer = ctx->WinSysDrawBuffer;
assert(buffer->Name == 0);
@@ -389,7 +389,7 @@ _mesa_resizebuffers( GLcontext *ctx )
if (ctx->WinSysReadBuffer
&& ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) {
GLuint newWidth, newHeight;
- GLframebuffer *buffer = ctx->WinSysReadBuffer;
+ struct gl_framebuffer *buffer = ctx->WinSysReadBuffer;
assert(buffer->Name == 0);