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authorRoland Scheidegger <sroland@tungstengraphics.com>2007-07-18 20:17:14 +0200
committerRoland Scheidegger <sroland@tungstengraphics.com>2007-07-19 17:59:59 +0200
commita1bc0d0f51c2aa248a349283c3b86ae2c72af4aa (patch)
tree302c0269c002d49ce1e1d31e9e562308d1a2bfa9 /src/mesa/main/framebuffer.c
parent6075df53b5435ddada989d776d989132def363a6 (diff)
fix mesa's handling of fbo's / window fb (again)
Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r--src/mesa/main/framebuffer.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 2ff067164b..c9b30d3252 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -695,8 +695,7 @@ _mesa_update_framebuffer(GLcontext *ctx)
struct gl_framebuffer *fbread = ctx->ReadBuffer;
update_framebuffer(ctx, fb);
- if (fbread != fb && fbread != NULL /* can happen at make_current -
- core/driver circular dependencies, should be fixed up */)
+ if (fbread != fb)
update_framebuffer(ctx, fbread);
}