diff options
author | Brian <brian@yutani.localnet.net> | 2007-03-26 10:13:02 -0600 |
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committer | Brian <brian@yutani.localnet.net> | 2007-03-26 10:13:02 -0600 |
commit | d619cceea47dc3070ebb7f7ea4f8b6b31a672d38 (patch) | |
tree | f8b8a9f3fdc3f17a43436af270b22754b1749d31 /src/mesa/main/get.c | |
parent | 76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (diff) | |
parent | e71c34aaa173ca451fa02e526ead77758f7eeb74 (diff) |
merge of glsl-compiler-1 branch
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 4eda349134..eb81ee4a52 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1878,7 +1878,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_VARYING_FLOATS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.MaxVaryingFloats); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxVarying * 4); break; case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); @@ -1888,6 +1888,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); break; + case GL_CURRENT_PROGRAM: + CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -3705,7 +3709,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_VARYING_FLOATS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.MaxVaryingFloats); + params[0] = (GLfloat)(ctx->Const.MaxVarying * 4); break; case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); @@ -3715,6 +3719,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); break; + case GL_CURRENT_PROGRAM: + CHECK_EXT1(ARB_shader_objects, "GetFloatv"); + params[0] = (GLfloat)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -5532,7 +5540,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_VARYING_FLOATS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = ctx->Const.MaxVaryingFloats; + params[0] = ctx->Const.MaxVarying * 4; break; case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); @@ -5542,6 +5550,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; break; + case GL_CURRENT_PROGRAM: + CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); + params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } |