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authorBrian Paul <brian.paul@tungstengraphics.com>2001-01-23 23:39:36 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-01-23 23:39:36 +0000
commitb6bcae5698df88f7730d40004ce7ce0462e97a20 (patch)
tree14c77826b5016293914eb529822e609792150964 /src/mesa/main/light.c
parentab0c886a6c0dd38ac6168c2a239720a761e6578f (diff)
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r--src/mesa/main/light.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index bee9f0d807..fd58399962 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,4 +1,4 @@
-/* $Id: light.c,v 1.34 2001/01/13 05:48:25 keithw Exp $ */
+/* $Id: light.c,v 1.35 2001/01/23 23:39:36 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1163,7 +1163,7 @@ gl_update_lighting( GLcontext *ctx )
* FLUSH_UPDATE_CURRENT, as when any outstanding material changes
* are flushed, they will update the derived state at that time.
*/
- if (ctx->Visual.RGBAflag) {
+ if (ctx->Visual.rgbMode) {
GLuint sides = ctx->Light.Model.TwoSide ? 2 : 1;
GLuint side;
for (side=0; side < sides; side++) {