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author | Brian <brian.paul@tungstengraphics.com> | 2007-12-19 13:45:00 -0700 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-12-19 13:45:00 -0700 |
commit | c664302c3e34a29b4bbb02fd3789dd3f7d92849c (patch) | |
tree | b691a49e42d79be672a6f699962327eb6fcba837 /src/mesa/main/matrix.h | |
parent | 1575763a6f57d1f13c707b709f188b0617c8955a (diff) |
Fix problem with initial viewport/scissor size.
If an app never called glViewport, the viewport size was always 0 by 0 pixels.
Now pass initial size to st_create_framebuffer() and initialize the viewport
and scissor bounds in st_make_current().
This could also be fixed by ensuring the gl_framebuffers passed to
_mesa_make_current() were initialized to the right size. But that involves
allocating the renderbuffers/pipe_surfaces earlier and that runs into some
other issues ATM.
Also remove obsolete createRenderbuffers param to st_create_framebuffer().
Diffstat (limited to 'src/mesa/main/matrix.h')
0 files changed, 0 insertions, 0 deletions