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authorBrian <brian@yutani.localnet.net>2007-02-27 09:54:50 -0700
committerBrian <brian@yutani.localnet.net>2007-02-27 09:54:50 -0700
commit0e1bd2302537a9684158cb353b876af4ce6346e7 (patch)
tree44f5bf0bb0c8a8dedd311400612f1573242c35d2 /src/mesa/main/mtypes.h
parent2cf8d24131edec78778d7b6ce49ead9157c2b266 (diff)
s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 0a25666846..410d2d3144 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2584,7 +2584,7 @@ struct gl_extensions
/**
* A stack of matrices (projection, modelview, color, texture, etc).
*/
-struct matrix_stack
+struct gl_matrix_stack
{
GLmatrix *Top; /**< points into Stack */
GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */
@@ -2815,7 +2815,7 @@ struct mesa_display_list
/**
* State used during display list compilation and execution.
*/
-struct mesa_list_state
+struct gl_dlist_state
{
struct mesa_display_list *CallStack[MAX_LIST_NESTING];
GLuint CallDepth; /**< Current recursion calling depth */
@@ -2893,19 +2893,19 @@ struct __GLcontextRec
/** \name The various 4x4 matrix stacks */
/*@{*/
- struct matrix_stack ModelviewMatrixStack;
- struct matrix_stack ProjectionMatrixStack;
- struct matrix_stack ColorMatrixStack;
- struct matrix_stack TextureMatrixStack[MAX_TEXTURE_COORD_UNITS];
- struct matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES];
- struct matrix_stack *CurrentStack; /**< Points to one of the above stacks */
+ struct gl_matrix_stack ModelviewMatrixStack;
+ struct gl_matrix_stack ProjectionMatrixStack;
+ struct gl_matrix_stack ColorMatrixStack;
+ struct gl_matrix_stack TextureMatrixStack[MAX_TEXTURE_COORD_UNITS];
+ struct gl_matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES];
+ struct gl_matrix_stack *CurrentStack; /**< Points to one of the above stacks */
/*@}*/
/** Combined modelview and projection matrix */
GLmatrix _ModelProjectMatrix;
/** \name Display lists */
- struct mesa_list_state ListState;
+ struct gl_dlist_state ListState;
GLboolean ExecuteFlag; /**< Execute GL commands? */
GLboolean CompileFlag; /**< Compile GL commands into display list? */