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authorBrian Paul <brian.paul@tungstengraphics.com>2005-11-10 05:10:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-11-10 05:10:25 +0000
commit1984aabe8362ee2b29711d2fa08e56e341eafddd (patch)
tree37f4153a9b3db927c7a80a077eb90d7144cffb25 /src/mesa/main/mtypes.h
parenta8446f72f45008974e356d103c2961d334a825c3 (diff)
Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).
Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c2880b0cb3..ba0d1c27dc 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2929,7 +2929,7 @@ struct __GLcontextRec
extern const char *_mesa_prim_name[GL_POLYGON+4];
-#ifdef MESA_DEBUG
+#ifdef DEBUG
extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
# define MESA_FUNCTION __FUNCTION__