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authorKeith Whitwell <keith@tungstengraphics.com>2005-06-09 14:55:34 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2005-06-09 14:55:34 +0000
commit81032030ff42dd78133d85f7cabab5fb4c9aaf1e (patch)
treed91f33c2f2c3d0814b43ae0da17a4f120c4e4372 /src/mesa/main/mtypes.h
parenta8534885efb13ec7f071192c1504513cd90d07de (diff)
Store compiled vertex program representations in a pointer in the
vertex_program struct. Allow switching between regular and vertex_program implementations of fixed function TNL with the MESA_TNL_PROG environment var (previously this required recompilation). Ensure program compilation only references program data, not the wider context. This means that compiled programs only need to be invalidated when the program string changes, not on other state changes.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 62a8c76aa1..1733c43bce 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1770,6 +1770,7 @@ struct vertex_program
GLuint InputsRead; /* Bitmask of which input regs are read */
GLuint OutputsWritten; /* Bitmask of which output regs are written to */
struct program_parameter_list *Parameters; /**< array [NumParameters] */
+ void *TnlData; /* should probably use Base.DriverData */
};