diff options
author | Brian Paul <brianp@vmware.com> | 2009-02-27 21:41:26 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-28 09:35:15 -0700 |
commit | 55399c29511a47bd52c39862a246f29e6f35c3cf (patch) | |
tree | 7c09420a3cb840a58fabaa18376ba0a2ad074efa /src/mesa/main/mtypes.h | |
parent | bedd20743b80b5a6d7d9954e4479a44a76c7ea02 (diff) |
mesa: move gl_enable_attrib struct to attrib.c, the only place it's used
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r-- | src/mesa/main/mtypes.h | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ee49e5d178..a758c12d6f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -656,84 +656,6 @@ struct gl_depthbuffer_attrib /** - * glEnable()/glDisable() attribute group (GL_ENABLE_BIT). - */ -struct gl_enable_attrib -{ - GLboolean AlphaTest; - GLboolean AutoNormal; - GLboolean Blend; - GLbitfield ClipPlanes; - GLboolean ColorMaterial; - GLboolean ColorTable[COLORTABLE_MAX]; - GLboolean Convolution1D; - GLboolean Convolution2D; - GLboolean Separable2D; - GLboolean CullFace; - GLboolean DepthTest; - GLboolean Dither; - GLboolean Fog; - GLboolean Histogram; - GLboolean Light[MAX_LIGHTS]; - GLboolean Lighting; - GLboolean LineSmooth; - GLboolean LineStipple; - GLboolean IndexLogicOp; - GLboolean ColorLogicOp; - GLboolean Map1Color4; - GLboolean Map1Index; - GLboolean Map1Normal; - GLboolean Map1TextureCoord1; - GLboolean Map1TextureCoord2; - GLboolean Map1TextureCoord3; - GLboolean Map1TextureCoord4; - GLboolean Map1Vertex3; - GLboolean Map1Vertex4; - GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ - GLboolean Map2Color4; - GLboolean Map2Index; - GLboolean Map2Normal; - GLboolean Map2TextureCoord1; - GLboolean Map2TextureCoord2; - GLboolean Map2TextureCoord3; - GLboolean Map2TextureCoord4; - GLboolean Map2Vertex3; - GLboolean Map2Vertex4; - GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ - GLboolean MinMax; - GLboolean Normalize; - GLboolean PixelTexture; - GLboolean PointSmooth; - GLboolean PolygonOffsetPoint; - GLboolean PolygonOffsetLine; - GLboolean PolygonOffsetFill; - GLboolean PolygonSmooth; - GLboolean PolygonStipple; - GLboolean RescaleNormals; - GLboolean Scissor; - GLboolean Stencil; - GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */ - GLboolean MultisampleEnabled; /* GL_ARB_multisample */ - GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */ - GLboolean SampleAlphaToOne; /* GL_ARB_multisample */ - GLboolean SampleCoverage; /* GL_ARB_multisample */ - GLboolean SampleCoverageInvert; /* GL_ARB_multisample */ - GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */ - GLuint Texture[MAX_TEXTURE_UNITS]; - GLuint TexGen[MAX_TEXTURE_UNITS]; - /* SGI_texture_color_table */ - GLboolean TextureColorTable[MAX_TEXTURE_UNITS]; - /* GL_ARB_vertex_program / GL_NV_vertex_program */ - GLboolean VertexProgram; - GLboolean VertexProgramPointSize; - GLboolean VertexProgramTwoSide; - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - GLboolean PointSprite; - GLboolean FragmentShaderATI; -}; - - -/** * Evaluator attribute group (GL_EVAL_BIT). */ struct gl_eval_attrib |