diff options
author | Brian Paul <brianp@vmware.com> | 2010-07-02 15:34:58 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-07-02 15:36:14 -0600 |
commit | ae8164a67b05cdc6d9b520b9704330537f3a6024 (patch) | |
tree | b523da694edbb1ab6f6ed43a685e56089e18909f /src/mesa/main/mtypes.h | |
parent | d981bde38472d8d3bb74dab67eccd7c82915a566 (diff) |
mesa: add geometry shader fields to gl_shader_program
These 3 fields are per shader-program. Copy them into the geometry
program at link time for convenient access later.
Also, add some missing glGetProgramiv() queries.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r-- | src/mesa/main/mtypes.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f2d2133fe7..0aeb130cb8 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2109,6 +2109,14 @@ struct gl_shader_program GLchar **VaryingNames; /**< Array [NumVarying] of char * */ } TransformFeedback; + /** Geometry shader state - copied into gl_geometry_program at link time */ + struct { + GLint VerticesOut; + GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB, + GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ + GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ + } Geom; + /* post-link info: */ struct gl_vertex_program *VertexProgram; /**< Linked vertex program */ struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */ |