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authorDave Airlie <airlied@redhat.com>2010-10-06 09:36:02 +1000
committerDave Airlie <airlied@redhat.com>2010-10-13 09:30:05 +1000
commitd9671863eaae41ba28b6fe82e3e7d1dac12f514c (patch)
treea6a7a78b1beb0c5b9132433797f34f680ab17d44 /src/mesa/main/mtypes.h
parent39d1feb51e9dac794751e72f48faf26409a84b1c (diff)
glsl: add support for shader stencil export
This adds proper support for the GL_ARB_shader_stencil_export extension to the GLSL compiler. Thanks to Ian for pointing out where I need to add things.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3609e2969e..4851f0460c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2588,6 +2588,7 @@ struct gl_extensions
GLboolean ARB_sampler_objects;
GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_objects;
+ GLboolean ARB_shader_stencil_export;
GLboolean ARB_shading_language_100;
GLboolean ARB_shadow;
GLboolean ARB_shadow_ambient;