summaryrefslogtreecommitdiff
path: root/src/mesa/main/polygon.c
diff options
context:
space:
mode:
authorBrian <brian@yutani.localnet.net>2006-12-13 15:31:14 -0700
committerBrian <brian@yutani.localnet.net>2006-12-13 15:31:14 -0700
commit8dcfcad7a2598ba835930aac8f3fd6576e464c1c (patch)
tree980a80caa5c4c2666b106285d72bcff009adde25 /src/mesa/main/polygon.c
parent6c305c083113075a1f11d5081b8c9dd1b98a7b1e (diff)
Move all the code for computing ctx->_TriangleCaps into state.c.
ctx->_TriangleCaps should probably go away altogether someday...
Diffstat (limited to 'src/mesa/main/polygon.c')
-rw-r--r--src/mesa/main/polygon.c38
1 files changed, 2 insertions, 36 deletions
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index b771408cf3..814f7ec5fa 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -166,14 +166,6 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
_mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
return;
}
-
- ctx->_TriangleCaps &= ~DD_TRI_UNFILLED;
- if (ctx->Polygon.FrontMode!=GL_FILL || ctx->Polygon.BackMode!=GL_FILL)
- ctx->_TriangleCaps |= DD_TRI_UNFILLED;
-
- if (ctx->Driver.PolygonMode) {
- (*ctx->Driver.PolygonMode)( ctx, face, mode );
- }
}
#if _HAVE_FULL_GL
@@ -321,32 +313,6 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
/**********************************************************************/
-/** \name State Management */
-/*@{*/
-
-/*
- * Check polygon state and set DD_TRI_CULL_FRONT_BACK and/or DD_TRI_OFFSET
- * in ctx->_TriangleCaps if needed.
- */
-void _mesa_update_polygon( GLcontext *ctx )
-{
- ctx->_TriangleCaps &= ~(DD_TRI_CULL_FRONT_BACK | DD_TRI_OFFSET);
-
- if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
- ctx->_TriangleCaps |= DD_TRI_CULL_FRONT_BACK;
-
- /* Any Polygon offsets enabled? */
- if (ctx->Polygon.OffsetPoint ||
- ctx->Polygon.OffsetLine ||
- ctx->Polygon.OffsetFill) {
- ctx->_TriangleCaps |= DD_TRI_OFFSET;
- }
-}
-
-/*@}*/
-
-
-/**********************************************************************/
/** \name Initialization */
/*@{*/