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authorBrian Paul <brian.paul@tungstengraphics.com>2005-05-04 20:11:35 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-05-04 20:11:35 +0000
commite4b2356c07d31fbeeabb13b2fb47db703b473080 (patch)
treed8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/main/rastpos.c
parentebef61f5c0950572f9c6a81b08f447957461675c (diff)
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/main/rastpos.c')
-rw-r--r--src/mesa/main/rastpos.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 23285d0275..507eb9f984 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -466,7 +466,7 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+ ctx->Viewport._WindowMap.m[MAT_TY]);
ctx->Current.RasterPos[2] = (ndc[2] * ctx->Viewport._WindowMap.m[MAT_SZ]
+ ctx->Viewport._WindowMap.m[MAT_TZ])
- / ctx->DepthMaxF;
+ / ctx->DrawBuffer->_DepthMaxF;
ctx->Current.RasterPos[3] = clip[3];
/* compute raster distance */