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authorBrian Paul <brian.paul@tungstengraphics.com>2000-10-20 19:54:49 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-10-20 19:54:49 +0000
commitd475730357ff1595470fbe9856b2c88ad0a771ca (patch)
tree4e08bd0daca110c84d6deaeff942a5adc1076890 /src/mesa/main/state.c
parenta2d2aed64aebcce9cb3aa777628bc14a08f595aa (diff)
Changes for multitexture > 3, code clean-ups.
Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index eeb7363454..bc0e014213 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.31 2000/10/18 15:02:59 brianp Exp $ */
+/* $Id: state.c,v 1.32 2000/10/20 19:54:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -853,6 +853,7 @@ void gl_update_state( GLcontext *ctx )
}
if (ctx->NewState & (NEW_TEXTURING | NEW_TEXTURE_ENABLE)) {
+ ctx->Texture.MultiTextureEnabled = GL_FALSE;
ctx->Texture.NeedNormals = GL_FALSE;
gl_update_dirty_texobjs(ctx);
ctx->Enabled &= ~(ENABLE_TEXGEN0 | ENABLE_TEXGEN1 | ENABLE_TEXGEN2);
@@ -877,6 +878,10 @@ void gl_update_state( GLcontext *ctx )
ctx->Texture.NeedEyeCoords = GL_TRUE;
}
}
+
+ if (i > 0 && ctx->Texture.Unit[i].ReallyEnabled) {
+ ctx->Texture.MultiTextureEnabled = GL_TRUE;
+ }
}
}