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authorZou Nan hai <nanhai.zou@intel.com>2007-07-04 10:52:35 +0800
committerZou Nan hai <nanhai.zou@intel.com>2007-07-04 10:52:35 +0800
commitfb9ee9b323bff93973a39560b2bc007aace4bddd (patch)
tree05e1e72e8f4d321cde2c48b8518e6d9736c680dd /src/mesa/main/state.c
parent285b326c606e9b2f90e4fe177b15b3fa23239b86 (diff)
parent7ff4359a3be1278b26950f96ab23014a667af838 (diff)
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 9ae71c5738..0a83abc7dd 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -70,12 +70,12 @@
#include "lines.h"
#include "macros.h"
#include "matrix.h"
-#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query
-#include "occlude.h"
-#endif
#include "pixel.h"
#include "points.h"
#include "polygon.h"
+#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query
+#include "queryobj.h"
+#endif
#include "rastpos.h"
#include "state.h"
#include "stencil.h"
@@ -812,6 +812,11 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
#endif
+
+ /* GL_MESA_texture_array / GL_EXT_texture_array */
+#if FEATURE_EXT_framebuffer_object
+ SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
+#endif
}
@@ -1060,7 +1065,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state)
/*
* Points
*/
- if (new_state & _NEW_POINT) {
+ if (1/*new_state & _NEW_POINT*/) {
if (ctx->Point.SmoothFlag)
ctx->_TriangleCaps |= DD_POINT_SMOOTH;
if (ctx->Point._Size != 1.0F)
@@ -1072,7 +1077,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state)
/*
* Lines
*/
- if (new_state & _NEW_LINE) {
+ if (1/*new_state & _NEW_LINE*/) {
if (ctx->Line.SmoothFlag)
ctx->_TriangleCaps |= DD_LINE_SMOOTH;
if (ctx->Line.StippleFlag)
@@ -1084,7 +1089,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state)
/*
* Polygons
*/
- if (new_state & _NEW_POLYGON) {
+ if (1/*new_state & _NEW_POLYGON*/) {
if (ctx->Polygon.SmoothFlag)
ctx->_TriangleCaps |= DD_TRI_SMOOTH;
if (ctx->Polygon.StippleFlag)